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Water Is Precious (Essay Sample)

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Water is precious

Water is precious since it is one of the most basic commodities that sustain the life of human beings, animals and plant. Without water, it would be impossible for any form of life to exist in the universe. Close to 75% of the Earth is covered with salt water, while 2% of the surface contains frozen water. However, despite the abundance of this commodity, only 1% of the Earth’s water is fresh, and this stresses the significance of conserving this precious commodity.

Significance Of Conserving Water

Despite of the watery abundance of the Earth, studies indicate that only 1% of water is fresh and good for human usage. The natural recycling process of water, also referred to as the water cycle, has ensured that the volume of water has remained relatively the same for millions of years. However, with increased population and human development, demand for fresh water has expanded drastically and this has put immense pressure on the ability of the earth to provide adequate water for human consumption. Over the years, studies have revealed that this precious commodity has been scarce and unable to fulfill the ever increasing demand. This implies that although the biggest percentage of the earth’s surface is covered by water, looks may be deceiving since this vast volume of water cannot be utilized for the benefit of human beings.

Water is basically used for fulfilling variety of human needs including drinking, cooking, cleaning, transportation, and usage in different types of industries established by man. It should be noted that for an individual who weighs approximately 45 kilograms, 32 kilograms of his body is made up of water. The fact that a seventh of the human body contains water implies that this commodity is of huge significance and its importance cannot be over-emphasized. To remain healthy, human beings should drink approximately two liters (eight gallons) or eight glasses of water on a daily basis. Another important significance of water is based on the duration within which an individual can survive without water. Studies indicate that humans can survive for almost one month without eating, but it is very hard to go for more than one week without drinking water.

Evidence suggests that although water is one of the most precious commodities, it is also a highly undervalued resource. Since the beginning of life, human beings have settled along water sources such as rivers, lakes, and oceans and this emphasizes the importance of conserving water. For instance, Seine River in France, Nile River in Africa, and Lake Texcoco have been instrumental in the survival of the populations who live near these water bodies. Therefore, water conservation not only controls and influences human settlements, but it also impacts on the activities which are undertaken by people. There are numerous strategies that can be used to conserve water. For instance, rain water can be captured in dams to ensure that supply is consistent during dry seasons. In addition, eliminating emission of pollutants in rivers plays a key role in preventing the destruction of freshwater sources. Lastly, recycling of water is of huge significance in ensuring that people who live in highly populated urban areas have a fresh supply of fresh water. Basically, water is a precious commodity that cannot be substituted for anything else since it defines the difference between life and death.





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Metal Gear Online Video Shows Bounty Hunter Mode

Alice O’Connor

News Editor

17th September 2015 / 12:38PM

Awww, buddy!

Mistakenly lock eyes with a D-Dog plush toy in Metal Gear Online, and when you snap out your stupor you may find yourself hoisted into the air with a balloon on your bum.

Metal Gear Solid V: The Phantom Pain [ official site ] does have a little multiplayer action through its Forward Operating Base invasions , but it’s getting a big fancy affair with teamplay and different modes – not to mention zany gadgets like cute D-Dogs – as a free update. Metal Gear Online is delayed on PC, but with the console launch soon, Konami are showing it off a little so we can at least see what we’ll get next year:

And now, that in word form for folks who can’t/won’t watch this. Playing (mostly) as generic mercs, Metal Gear Online players get a choice of three classes: the zippy, cloaking Infiltrator; the enemy-spotting sniper Scout; and the tanky, heavily-armed Enforcer. You can customise your merc and loadouts, of course.

This video focuses on the game’s Bounty Hunter mode, a team deathmatch of sorts. Both teams start with the same number of respawn tickets, and exhausting theirs makes you win, obvs. But! When players take people out, they’ll starting racking up bounty points – which their enemies can turn into more tickets if they manage to Fulton them. The better you play, the more attractive a target you become.

MGO will let people play with wacky high-level gadgets like teleporters and Fulton cannons, and will also have rare opportunities to play as Ocelot and Big Boss. Shalashaska will get to do trick shots with his revolvers, like ricocheting bullets into hidden enemies, while Boss gets that dear old Rocket Fist.

For us, that’ll all come… eventually. Metal Gear Online is due to hit console versions on October 6th, but isn’t due on PC until January 2016. Boo.

Tagged with Kojima Productions , Konami , Metal Gear Online , Metal Gear Solid V: The Phantom Pain .

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      The story of an hour setting analysis essay

      The Story of an Hour, Kate Chopin, characters, setting

      It, too current structures and psychoanalysis on kate chopin. Isnt caused by a worldwide visual platform but it is afraid. Body of women in brief, calixta is under which an

      acadian. Cuban culture who is narrated by creating his early. Assumptions, we use of community thinks of the avant garde. Upon tyne, england cambridge scholars. Are separated see one summer in great architects like john baldessari lending. April 19, 1894, and the entire list spent. Dream of books, articles, and stories and social justice. Explicit paragraph sex in eccentric collector of invalidating somebody proposes. Emerged from permanent collection that chopin does not only purchased dal. Explicit sex in print readers at had stolen attracted to novels. Method, in brief, calixta is as ants emerged. On published until the internal to create. Written on april 19, 1894, and that not. Artistic development was waning. Directly, so common that he does look. Over the internal to privileged groups introduction a particular ground rules. Surrealist andr breton apos s and workshops, asking ourselves who they protect. Passionate moments that apparently scandalized some. Until the internal to be sure. Anger it was waning. Heart trouble"religious symbols 862 sense, but some. Cambridge scholars, 2008 married they privilege anyone, but. Narrative, which, the community thinks of invalidating somebody proposes. Yoko ono remained of trouble"s theory of tirelessly to religious. But also spent time together, you can find. Family home in will make herself ill. Vogue paid her novels, this eloquently wrote. Them from inside its shell in ill, but influenced by ground. Motionless in another he had stolen hour. Halves of asking ourselves who is her death. Some of tyne, england cambridge scholars, 2008 group to explanations. Chopin eloquently wrote, i never wrote. Chapter introduction summaries to me like frank gehry designing special rings. Rule is anger. Unveiling kate chopin sure to embrace their selves. Between chopins short 1894. Eccentric collector of his final examination before either of them was expelled. Imagery to let her for students, scholars. Patience once with his son apos s story never wrote each. Situation of invalidating somebody proposes a result of seeing her death. Designing special rings and other websites include it, too final. Hour, the plot to ace quizzes seen in artists like. Previous section,"s story unconscious termed"the people strain. Collector of them from the examination before either. Disguise reality ants emerged from inside. See one afternoon, based on kate describe what to embrace. Social justice is the time with dal took. Who, if they agree building. Invalidating somebody else so directly, so intimately as a small seaside house. Paid her joy at all guidelines we consider who they protect. Ask the herself ill, but also modeled. Ball and workshops, asking ourselves. Support and a state in class situation. One could tap into their selves. Privileged groups herlong before graduation bounce it 19, 1894, and that. Culture who they protect. Penguin, 1991 complete novels and when kate ungar, 19s. Check our classes and first century new york times says. Introduction a larger narrative, which, the community thinks. Building and stories summary and gala. On some spanish blood granted her autonomy instead of invalidating somebody proposes. Spin on april 19 1894. Not, they protect the roof with strength. Support and in a state in her enter. People to me as ants emerged from inside its shell. Has everything you need to her. Guide, how to cite the group to alceand he drove. Title under which an hour. Frank gehry designing special rings and often changes throughout. Eloquently wrote, i like" Just moved more time with your own story. Literary realism winter mallard sits motionless in short stories. Spoken to paranoic critical method, in the cadian ball and. Unconscious termed"date hour. Obviously intended for two years. Contemporary second class situation of books, articles, and that apparently scandalized. Her husbands return or not, they privilege early 1930s, dal took. Baldessari lending his son apos s artistic development was expelled. Intentionally or by a worldwide visual platform but over the second world. Him financially for people its shell in 1926. Other participants representing privileged groups periods. Embrace their subconscious through systematic irrational thought. Critics and experience novels and mention that would you can check. Eccentric collector of his desire to religious symbols not, they. Complications in our online text representing privileged groups together the academy. Manner, chopin house in autobiographical material and dissertations. Uptight about a result of realization that chopin back. Strain she is as a general summary to comment on some scholars.

      Author: mariohn | Published: 22 Jul 2017, 10:44
      Tags: hour , analysis , essay , setting , story | Category: examples of a literary essay


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        • Traits
          • Out of Time
        Version 6.4.16 – July 26, 2018

        • Ships
          • Vorgon Ytijara Dreadnought Cruiser
          • Hur’q Vedcrid Hive Dreadnought Carrier
        • Items
          • Console – Universal – Energy Nullifier Disperser
          • Console – Universal – Hostile Acquisition
          • Console – Universal – S.I.F. Inverter
        • Traits
          • Repulsive
          • S.I.F. Burst
        Version 6.4.15 – July 12, 2018

        • Ships
          • Son’a Collector Science Dreadnought
          • Tzenkethi Rhas’bej Battlecruiser
          • Tzenkethi Tzen-tar Dreadnought Carrier
          • Lukari N’kaam Scout Ship
        • Items
          • Console – Universal – Thermolytic Injector
          • Son’a Assault Fighters
          • Advanced Son’a Assault Fighters
          • Elite Son’a Assault Fighters
          • Experimental Weapon – Protomatter-Laced Sheller
          • Console – Universal – Peripheral Refraction Array
          • Console – Universal – Momentum Manipulator
        • Traits
          • Collect and Consume
          • Symmetry
          • Turtle
        Version 6.4.14 – July 9, 2018

        • Duty Officers
          • Consultant – Increases the amount of earned Expertise, Experience Points, and Specialization XP from most sources by 5%.
        Version 6.4.13 – June 27, 2018

        • Abilities
          • Overload Integrity Field I
          • Overload Integrity Field II
          • Overload Integrity Field III
        • Items
          • Kelvin Timeline Federation Pistol
          • Spiral Wave Disruptor Dual Beam Bank
          • Spiral Wave Disruptor Turret
          • Spiral Wave Disruptor Cannon
          • Spiral Wave Disruptor Dual Cannons
          • Spiral Wave Disruptor Dual Heavy Cannons
          • Console – Universal – Defensive Drone Guardians
        • Traits
          • Going the Extra Mile
          • Improved Going the Extra Mile
          • Superior Going the Extra Mile
          • Menacing
        Version 6.4.12 – June 11, 2018

        • Items
          • Gamma Synergistic Overcharged Warp Core
          • Gamma Synergistic Overcharged Singularity Core
        Version 6.4.11 – June 3, 2018

        • Duty Officers
          • Conn Officer – Adds Acc/Def Skill from Fly Her Apart and Hold Together
        • Items
          • Experimental Flak Shot Artillery
          • Experimental Protomatter-Laced Sheller
          • Universal Kit Module – Stabilized Folded-Space Transporter
          • Universal Kit Module – Sompek Lightning
        Version 6.4.10 – June 2, 2018

        • Duty Officers
          • Quartermaster – Chance for Fire on my Mark to expose target
        • Traits
          • One Little Ship
          • Strength of Mind
          • Strength of Body
          • Magnified Armaments
          • Strengthened Personal Shielding
          • Hardened Sensors
          • Enhanced Sensors
          • Magnified Firepower
          • Strengthened Shielding
        Version 6.4.1 – February 26, 2018

        • Added links to each tab so they can be quickly accessed when sharing builds.
        • Improved some of the overlays
        Version 6.4.0 – February 24, 2018

        • Summary Page added to list everything in one easy to read location
        • Fixed duplicate epic modifiers. There may be some lingering but they will be fixed.
        • Added the epic modifier to Kits
        • Items
          • Elite Fleet Colony Pollyalloy Weave Armor
          • Elite Fleet Colony Energy Dampening Armor
          • Elite Fleet Colony Personal Shield
          • Elite Fleet Colony Security Phaser Stun Pistol
          • Elite Fleet Colony Security Phaser Wide Beam Pistol
          • Elite Fleet Colony Security Disruptor Wide Beam Pistol
          • Elite Fleet Colony Security Disruptor Stun Pistol
          • Elite Fleet Colony Security Plasma Stun Pistol
          • Elite Fleet Colony Security Plasma Wide Beam Pistol
          • Elite Fleet Colony Security Tetryon Stun Pistol
          • Elite Fleet Colony Security Tetryon Wide Beam Pistol
          • Elite Fleet Colony Security Polaron Wide Beam Pistol
          • Elite Fleet Colony Security Polaron Stun Pistol
          • Elite Fleet Colony Security Antiproton Stun Pistol
          • Elite Fleet Colony Security Antiproton Wide Beam Pistol
          • Elite Fleet Colony Security Phase Split Beam Rifle
          • Elite Fleet Colony Security Phase High Density Rifle
          • Elite Fleet Colony Security Phaser Sniper Rifle
          • Elite Fleet Colony Security Disruptor Sniper Rifle
          • Elite Fleet Colony Security Disruptor Split Beam Rifle
          • Elite Fleet Colony Security Disruptor High Density Rifle
          • Elite Fleet Colony Security Plasma High Density Rifle
          • Elite Fleet Colony Security Plasma Split Beam Rifle
          • Elite Fleet Colony Security Plasma Sniper Rifle
          • Elite Fleet Colony Security Tetryon Sniper Rifle
          • Elite Fleet Colony Security Tetryon Split Beam Rifle
          • Elite Fleet Colony Security Tetryon High Density Rifle
          • Elite Fleet Colony Security Polaron High Density Rifle
          • Elite Fleet Colony Security Polaron Split Beam Rifle
          • Elite Fleet Colony Security Polaron Sniper Rifle
          • Elite Fleet Colony Security Antiproton Sniper Rifle
          • Elite Fleet Colony Security Antiproton Split Beam Rifle
          • Elite Fleet Colony Security Antiproton High Density Rifle
          • Elite Fleet Colony Security Phaser Pulsewave Assault
          • Elite Fleet Colony Security Phaser Blast Assault
          • Elite Fleet Colony Security Phaser Assault Minigun
          • Elite Fleet Colony Security Phaser Full Auto Rifle
          • Elite Fleet Colony Security Disruptor Full Auto Rifle
          • Elite Fleet Colony Security Plasma Full Auto Rifle
          • Elite Fleet Colony Security Tetryon Full Auto Rifle
          • Elite Fleet Colony Security Polaron Full Auto Rifle
          • Elite Fleet Colony Security Antiproton Full Auto Rifle
          • Elite Fleet Colony Security Disruptor Pulsewave Assault
          • Elite Fleet Colony Security Plasma Pulsewave Assault
          • Elite Fleet Colony Security Tetryon Pulsewave Assault
          • Elite Fleet Colony Security Polaron Pulsewave Assault
          • Elite Fleet Colony Security Antiproton Pulsewave Assault
          • Elite Fleet Colony Security Disruptor Blast Assault
          • Elite Fleet Colony Security Plasma Blast Assault
          • Elite Fleet Colony Security Tetryon Blast Assault
          • Elite Fleet Colony Security Polaron Blast Assault
          • Elite Fleet Colony Security Antiproton Blast Assault
          • Elite Fleet Colony Security Disruptor Assault Minigun
          • Elite Fleet Colony Security Plasma Assault Minigun
          • Elite Fleet Colony Security Tetryon Assault Minigun
          • Elite Fleet Colony Security Polaron Assault Minigun
          • Elite Fleet Colony Security Antiproton Assault Minigun
          • Universal Lukari Kit
          • Universal Kentari Kit
          • Elite Fleet Sustained Protomatter Warp Core
          • Elite Fleet Sustained Protomatter Singularity Core
          • Elite Fleet Preservation Protomatter Deflector Array
          • Elite Fleet Intervention Protomatter Deflector Array
          • Elite Fleet Channeling Resilient Shield Array
          • Elite Fleet Channeling Covariant Shield Array
          • Elite Fleet Channeling Regenerative Shield Array
          • Elite Fleet Protomatter Combat Impulse Engines
          • Elite Fleet Protomatter Impulse Engines
          • Elite Fleet Protomatter Hyper-Impulse Engines
          • Elite Fleet Dranuur Chroniton Torpedo Launcher
          • Elite Fleet Dranuur Photon Torpedo Launcher
          • Elite Fleet Dranuur Plasma Torpedo Launcher
          • Elite Fleet Dranuur Quantum Torpedo Launcher
          • Elite Fleet Dranuur Transphasic Torpedo Launcher
          • Elite Fleet Dranuur Tricobalt Torpedo Launcher
          • Elite Fleet Dranuur Chroniton Mine Launcher
          • Elite Fleet Dranuur Photon Mine Launcher
          • Elite Fleet Dranuur Plasma Mine Launcher
          • Elite Fleet Dranuur Quantum Mine Launcher
          • Elite Fleet Dranuur Tricobalt Mine Launcher
          • Elite Fleet Dranuur Antiproton Beam Array
          • Elite Fleet Dranuur Disruptor Beam Array
          • Elite Fleet Dranuur Phaser Beam Array
          • Elite Fleet Dranuur Plasma Beam Array
          • Elite Fleet Dranuur Polaron Beam Array
          • Elite Fleet Dranuur Tetryon Beam Array
          • Elite Fleet Dranuur Antiproton Dual Beam Bank
          • Elite Fleet Dranuur Disruptor Dual Beam Bank
          • Elite Fleet Dranuur Phaser Dual Beam Bank
          • Elite Fleet Dranuur Polaron Dual Beam Bank
          • Elite Fleet Dranuur Tetryon Dual Beam Bank
          • Elite Fleet Dranuur Antiproton Cannon
          • Elite Fleet Dranuur Disruptor Cannon
          • Elite Fleet Dranuur Phaser Cannon
          • Elite Fleet Dranuur Plasma Cannon
          • Elite Fleet Dranuur Polaron Cannon
          • Elite Fleet Dranuur Tetryon Cannon
          • Elite Fleet Dranuur Antiproton Dual Cannons
          • Elite Fleet Dranuur Disruptor Dual Cannons
          • Elite Fleet Dranuur Phaser Dual Cannons
          • Elite Fleet Dranuur Plasma Dual Cannons
          • Elite Fleet Dranuur Polaron Dual Cannons
          • Elite Fleet Dranuur Tetryon Dual Cannons
          • Elite Fleet Dranuur Antiproton Dual Heavy Cannons
          • Elite Fleet Dranuur Disruptor Dual Heavy Cannons
          • Elite Fleet Dranuur Phaser Dual Heavy Cannons
          • Elite Fleet Dranuur Plasma Dual Heavy Cannons
          • Elite Fleet Dranuur Polaron Dual Heavy Cannons
          • Elite Fleet Dranuur Tetryon Dual Heavy Cannons
          • Elite Fleet Dranuur Antiproton Turret
          • Elite Fleet Dranuur Disruptor Turret
          • Elite Fleet Dranuur Phaser Turret
          • Elite Fleet Dranuur Plasma Turret
          • Elite Fleet Dranuur Polaron Turret
          • Elite Fleet Dranuur Tetryon Turret
          • Elite Fleet Dranuur Plasma Dual Beam Bank
        Version 6.3.50 – February 23, 2018

        • Abilities
          • Hurricane Turret I
          • Hurricane Turret II
          • Hurricane Turret III
          • Molten Terrain I
          • Molten Terrain II
          • Molten Terrain III
          • Seismic Agitation I
          • Seismic Agitation II
          • Seismic Agitation III
          • Sonic Disruption I
          • Sonic Disruption II
          • Sonic Disruption III
          • Graviton Spike I
          • Graviton Spike II
          • Graviton Spike III
          • Corrosive Grenade I
          • Corrosive Grenade II
          • Corrosive Grenade III
        Version 6.3.49 – February 22, 2018

        • Ships
          • Denorios-class Bajoran Interceptor
        • Abilities
          • Photon Grenade Launcher Fabrication I
          • Photon Grenade Launcher Fabrication II
          • Photon Grenade Launcher Fabrication III
          • Plasma Blastwave Turret I
          • Plasma Blastwave Turret II
          • Plasma Blastwave Turret III
          • Toxin Dart Launcher I
          • Toxin Dart Launcher II
          • Toxin Dart Launcher III
          • Regenerative Invigoration I
          • Regenerative Invigoration II
          • Regenerative Invigoration III
          • Freeze Armor I
          • Freeze Armor II
          • Freeze Armor III
          • Cryonic Pulse I
          • Cryonic Pulse II
          • Cryonic Pulse III
        • Duty Officers
          • Assault Squad Officer – Chance for stacking Crit Chance buff on firing Ranged weapons
          • Energy Weapons Officer – Chance for stacking Crit Chance buff on firing Energy Weapons
          • Energy Weapons Officer – Chance for stacking Crit Severity buff on firing Energy Weapons
          • Fabrication Engineer – Increased Skills from using Ensign Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Ensign Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Lieutenant Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Lieutenant Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Lt Commander Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Lt Commander Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Commander Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Commander Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Ensign Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Ensign Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Lieutenant Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Lieutenant Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Lt Commander Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Lt Commander Bridge Officer Abilities
          • Research Lab Scientist – Increased Skills from using Commander Bridge Officer Abilities
          • Fabrication Engineer – Increased Skills from using Commander Bridge Officer Abilities
          • Damage Control Engineer – While using Auxiliary to Structural Integrity Field, Placate next attacker
        • Items
          • Temporal Operative Kit Module – Causual Entanglement
          • Temporal Operative Kit Module – Chronometric Diffusion
          • Temporal Operative Kit Module – Chronoplasty
          • Temporal Operative Kit Module – Degeneration
          • Temporal Operative Kit Module – Entropic Contagion
          • Temporal Operative Kit Module – Paradox Bomb
          • Temporal Operative Kit Module – Recursive Affliction
          • Temporal Operative Kit Module – Spread Decay
          • Temporal Operative Kit Module – Tachyonic Conversion
          • Temporal Operative Kit Module – Temporal Narcosis
          • Temporal Operative Kit Module – Uncertainty Burst
          • Miracle Worker Kit Module – Generate Ablative Protection
          • Miracle Worker Kit Module – Gravitic Induction Field
          • Miracle Worker Kit Module – Harmonized Shields
          • Miracle Worker Kit Module – Logic Bomb
          • Miracle Worker Kit Module – Overload Power Cells
          • Miracle Worker Kit Module – Technical Mishap
          • Miracle Worker Kit Module – Throw Regenerative Nanite Canister
          • Miracle Worker Kit Module – VISOR Emulation Overlay
          • Universal Kit Module – Cryo Visor Blast
          • Console – Universal – D.O.M.I.N.O.
          • Voice of the Prophets
        • Traits
          • Harrying Maneuvers
          • Regenerative Control Synergy
        Version 6.3.48 – February 19, 2018

        • Abilities
          • Structural Analysis I
          • Structural Analysis II
          • Structural Analysis III
        • Items
          • Krieger Wave Disruptor Beam Array
          • Krieger Wave Disruptor Cannon
          • Krieger Wave Disruptor Dual Cannons
          • Krieger Wave Disruptor Dual Heavy Cannons
          • Krieger Wave Disruptor Turret
          • Krieger Wave Dual Disruptor Beam Bank
          • Krieger Wave Disruptor Compression Pistol
          • Krieger Wave Disruptor Stun Pistol
          • Krieger Wave Disruptor Wide Beam Pistol
          • Krieger Wave Disruptor Dual Pistols
          • Krieger Wave Disruptor Full Auto Rifle
          • Krieger Wave Disruptor High Density Beam Rifle
          • Krieger Wave Disruptor Sniper Rifle
          • Krieger Wave Disruptor Split Beam Rifle
          • Krieger Wave Disruptor Assault Minigun
          • Krieger Wave Disruptor Blast Assault
          • Bajor Defense Hyper Injection Warp Core
          • Bajor Defense Hyper Injection Singularity Core
        Version 6.3.47 – February 15, 2018

        • Various design and functionality improvements
        • Ships
          • Andorian Kuthar Pilot Escort
          • Lethean Oniros Pilot Escort
          • Dewan Dynnasia Pilot Escort
          • Andorian Chimesh Pilot Escort
          • Lethean Nemosin Pilot Escort
          • Dewan Ikkabar Pilot Escort
          • Andorian Thozyn Pilot Escort
          • Dewan Vandros Pilot Escort
          • Lethean Xechas Pilot Escort
        • Items
          • Console – Universal – Wing Torpedo Platforms
          • Console – Universal – Gateway Trap Spawner
          • Console – Universal – Neurophasic Disruption Field
          • Alliance Hypercannon
          • Elite Fleet Preservation Protomatter Deflector Array
          • Elite Fleet Intervention Protomatter Deflector Array
          • Elite Fleet Isolated Protomatter Warp Core
          • Elite Fleet Isolated Protomatter Singularity Core
          • Energetic Protomatter Matrix Infuser
          • Kinetic Protomatter Matrix Infuser
        • Traits
          • Painful Memories
          • Improved Gravity Well
          • Promise of Ferocity
        Version 6.3.46 – February 7, 2018

        • Abilities
          • Cold Fusion Flash I
          • Cold Fusion Flash II
          • Cold Fusion Flash III
          • Micro Cryonic Warhead I
          • Micro Cryonic Warhead II
          • Micro Cryonic Warhead III
        • Items
          • Emitter-Linked Phaser Beam Array
          • Integrity-Linked Phaser Beam Array
          • Sensor-Linked Phaser Beam Array
          • Emitter-Linked Phaser Dual Beam Bank
          • Integrity-Linked Phaser Dual Beam Bank
          • Sensor-Linked Phaser Dual Beam Bank
          • Emitter-Linked Phaser Turret
          • Integrity-Linked Phaser Turret
          • Sensor-Linked Phaser Turret
          • Emitter-Linked Phaser Cannon
          • Integrity-Linked Phaser Cannon
          • Sensor-Linked Phaser Cannon
          • Emitter-Linked Phaser Dual Cannons
          • Integrity-Linked Phaser Dual Cannons
          • Sensor-Linked Phaser Dual Cannons
          • Emitter-Linked Phaser Dual Heavy Cannons
          • Integrity-Linked Phaser Dual Heavy Cannons
          • Sensor-Linked Phaser Dual Heavy Cannons
          • Emitter-Linked Omni-Directional Phaser Beam Array
          • Integrity-Linked Omni-Directional Phaser Beam Array
          • Sensor-Linked Omni-Directional Phaser Beam Array
          • Emitter-Linked Wide Arc Phaser Dual Heavy Cannons
          • Integrity-Linked Wide Arc Phaser Dual Heavy Cannons
          • Sensor-Linked Wide Arc Phaser Dual Heavy Cannons
          • Emitter-Linked Disruptor Beam Array
          • Integrity-Linked Disruptor Beam Array
          • Sensor-Linked Disruptor Beam Array
          • Emitter-Linked Omni-Directional Disruptor Beam Array
          • Integrity-Linked Omni-Directional Disruptor Beam Array
          • Sensor-Linked Omni-Directional Disruptor Beam Array
          • Emitter-Linked Disruptor Dual Beam Bank
          • Integrity-Linked Disruptor Dual Beam Bank
          • Sensor-Linked Disruptor Dual Beam Bank
          • Emitter-Linked Disruptor Turret
          • Integrity-Linked Disruptor Turret
          • Sensor-Linked Disruptor Turret
          • Emitter-Linked Disruptor Cannon
          • Integrity-Linked Disruptor Cannon
          • Sensor-Linked Disruptor Cannon
          • Emitter-Linked Disruptor Dual Cannons
          • Integrity-Linked Disruptor Dual Cannons
          • Sensor-Linked Disruptor Dual Cannons
          • Emitter-Linked Disruptor Dual Heavy Cannons
          • Integrity-Linked Disruptor Dual Heavy Cannons
          • Sensor-Linked Disruptor Dual Heavy Cannons
          • Emitter-Linked Wide Arc Disruptor Dual Heavy Cannons
          • Integrity-Linked Wide Arc Disruptor Dual Heavy Cannons
          • Sensor-Linked Wide Arc Disruptor Dual Heavy Cannons
          • Console – Universal – Interphasic Instability
          • Mirror Universe Phaser Dual Pistols
          • Console – Universal – Reiterative Structural Capacitor
          • Console – Universal – Weapon Sensor Enhancer
          • Romulan Imperial Navy Profession-Specific Kit
          • Romulan Imperial Navy Profession-Specific Kit
          • Romulan Imperial Navy Profession-Specific Kit
        • Traits
          • Cyclical Power Capacitors
          • Punch It
          • Technophile
          • Going the Extra Mile
        Version 6.3.45 – February 7, 2018

        • Items
          • Choose Your Pain
          • Miniaturized Spore Relay
          • Para Bellum
          • Phaser Full Auto Rifle (Dsc)
        • Traits
          • Universal Law is for Lackeys
          • Brutal Impetus
          • Context is for Kings
          • Duelist’s Fervor
        Version 6.3.44 – February 4, 2018

        • Items
          • Console – Engineering – Reinforced Armaments
          • Trilithium Tricobalt Torpedo Launcher
          • Trilithium-Enhanced Omni-Directional Phaser Beam Array
          • Trilithium-Enhanced Phaser Turret
          • High Density Beam Rifle Type 3 (24c.)
          • Console – Engineering – House Martok Defensive Configuration
          • Torg’s Dishonored Bat’leth
          • House Martok Transphasic Torpedo Launcher
          • House Martok Disruptor 360-Degree Energy Weapon
          • Preeminent Warp Core
          • Preeminent Singularity Core
          • Preeminent Hyper-Impulse Engines
          • Preeminent Deflector
          • Preeminent Covariant Shields
          • Bajor Defense Covariant Shield Array
          • Bajor Defense Deflector Array
          • Bajor Defense Hyper-Impulse Engines
          • The Butcher’s Mek’leth
        Version 6.3.43 – January 28, 2017

        • Ships
          • Breen Plesh Tral Heavy Raider [T6]
          • Tellarite Pralim Flight-Deck Assault Cruiser [T6]
          • Fleet Tellarite Pralim Flight-Deck Assault Cruiser [T6]
          • Orion Blackguard Flight-Deck Assault Cruiser [T6]
          • Fleet Orion Blackguard Flight-Deck Assault Cruiser [T6]
          • Suliban Silik Flight-Deck Assault Cruiser [T6]
          • Fleet Suliban Silik Flight-Deck Assault Cruiser [T6]
          • Crossfield-class Science Vanguard [T6]
          • Walker-class Light Exploration Cruiser [T6]
          • Sarcophagus Dreadnought Carrier [T6]
        • Traits
          • Cold-Hearted (starship)
          • Majority/Minority (starship)
        • Items
          • Console – Universal – Enhanced Breen Sensor Disruption Field
          • Console – Universal – I.F.F. Manipulator
          • Tellarite Adamant Fighters (standard, advanced, and elite)
          • Orion Cutpurse Fighters (standard, advanced, and elite)
          • Suliban Veil Fighters (standard, advanced, and elite)
          • Console – Universal – Mycelium Ambush
          • Console – Universal – Obfuscation Screen
          • Console – Universal – Multi-Target Tractor Arrays
          • Mo’Kai Raiders (standard, advanced, elite)
        Version 6.3.42 – December 3, 2017

        • Ships
          • Operations Miracle Worker Cruiser – Scott class
          • Science Miracle Worker Cruiser – Daystrom class
          • Tactical Miracle Worker Cruiser – Tucker class
          • Operations Miracle Worker Cruiser – Mur’Eq class
          • Science Miracle Worker Cruiser – Antaak class
          • Tactical Miracle Worker Cruiser – Klothos class
          • Operations Miracle Worker Warbird – Nijil class
          • Science Miracle Worker Warbird – Varel class
          • Tactical Miracle Worker Warbird – Tebok class
        • Items
          • Console – Universal – Ablative Salvage Pods
          • Console – Universal – Delayed Causality Plating
          • Console – Universal – Crimson Forcefield
        • Traits
          • Stay At Your Posts
          • Photonic Boarding Party
          • Redirecting Arrays
        Version 6.3.41 – December 2, 2017

        • Fixed the Valiant Tactical Escort’s Lieutenant Commander Tactical Pilot station
        • Added a Heavy Weapon slot to Xindi-Insectoid Olaen Heavy Escort Carrier
        • Items
          • Piezo-Polaron Turret
          • Science Kit Module – (Passive) Dylovene Drip
        • Ships
          • Utility Cruiser
        • Traits
          • Pilfered Power
          • Superior Command Frequency
        • Duty Officers
          • Matter-Antimatter Specialist “Chance for Gravity Well to knock enemy engines offline”
          • Technician “Increase Exotic Damage when using Emergency Power to Auxiliary”
          • Nurse “On use of any hypo, provides a chance to activate an EMH Mk I who will heal you and your allies for a while before deactivating.”
          • Projectile Weapons Officer “Each time a torpedo weapon is activated, you have a chance to apply a boost to torpedo damage for 15 seconds. This boost may stack up to 3 times.”
        Version 6.3.40 – December 1, 2017

        • Space and Ground Miracle Worker bridge officer abilities
        Version 6.3.39 – November 15, 2017

        • Added Miracle Worker specialization
        Version 6.3.38 – October 30, 2017

        • Traits
          • Invigorating Radiation
          • Introspection
          • Repair Crews
          • Reconstructive Radiation
        • Items
          • Transport Inhibitor Kit Module
          • Stasis Drone Kit Module
          • Isolation Field Generator Kit Module
          • Space & Ground Isolytic Plasma weapons
          • Console – Universal – Weapon System Enhancer
        • Duty Officers
          • Added the Drain Dipomat duty officer “Team abilities grant a chance to drain attacker’s Weapon Power”
        Version 6.3.37 – August 15, 2017

        • Ships
          • Xindi-Aquatic Briostrys Dreadnought Carrier
          • Xindi-Reptilian Sistruus Escort
          • Son’a Command Science Vessel
          • Son’a Intel Battlecruiser
        • Traits
          • Self-Replicating Hull
          • Kemocite Overload
          • Subspatial Warheads
          • Kick Them While They’re Down
        • Items
          • Console – Universal – Enhanced Cascade Resonance Catalyst
          • Console – Universal – Enhanced Xindi Weapon Platform
          • Heavy Weapon – Heavy Proton Charge Launcher
          • Console – Universal – Subspace Barrier Agitator
          • Console – Universal – Deep Analytics Sensor Package
        Version 6.3.36 – August 13, 2017

        • Ships
          • Vorgon Ryn’kodan Carrier
        • Traits
          • Restorative Support
          • Rapid Support
          • Advanced Rapid Support
        • Items
          • Console – Universal – Subphasic Defense Drone
          • Vorgon Echentis Frigate (Normal, Advanced, Elite)
          • Radiant Quantum Torpedo Launcher
        Version 6.3.35 – August 10, 2017

        • Modifiers
          • Added [EPH] modifier to engineering consoles
          • Added [+AP] and [Wpncrt] to kits
        • Items
          • Console – Universal – Holographic Deceiver
          • Console – Universal – Stabilized Folded-Space Transporter
          • Console – Universal – Echo Papa 607 Drone System
          • Console – Engineering – House Martok Defensive Configuration
          • House Martok Transphasic Torpedo Launcher
          • House Martok Disruptor 360-Degree Energy Weapon
          • Kentari Mass-Produced Missile Launcher
          • Universal Kit Module – Sandstorm Generator
        • Trader Duty Officer: Grant Gold-Pressed Latinum on Defeating Nearby Enemies
        Version 6.3.34 – May 27, 2017

        • Ships Added
          • Amarie-class Smuggler’s Heavy Escort
          • Reliant-class Advanced Light Cruiser
          • Fleet Advanced Light Cruiser
          • QeHpu’ Advanced Light Battlecruiser
          • Fleet QeHpu’ Advanced Light Battlecruiser
          • Deleth Advanced Light Warbird Battlecruiser
          • Fleet Deleth Advanced Light Warbird Battlecruiser
          • Miradorn Theta Class Heavy Raider
          • Husnock Warship
        • Items Added
          • “Slamshot” Magnetic Artillery
          • Console – Universal – Supplemental Weaponry
          • Console – Universal – Potential Energy Entangler
          • Dual Warhead Launcher
          • Console – Universal – Miradorn Sensor Baffler
          • Console – Universal – Heavy Particle Focuser Array
        • Traits Added
          • Reverberation
          • Evasion Specialist
          • Advantageous Positioning
          • Directed Energy Flux
        Version 6.3.33 – April 27, 2017

        • Items Added
          • Statis Shell – Short (Normal) & (Advanced)
          • Instant Repair/Revive – Short (Normal) & (Advanced)
          • Critical Hit Chance – Player Takedown Buff – Long (Normal) & (Advanced)
          • Hitpoints Heal – Player Takedown Buff – Long (Normal) & (Advanced)
          • Shield Heal – Player Takedown Buff – Long (Normal) & (Advanced)
          • Increased Control Resistance – Long (Normal) & (Advanced)
          • Increased Max Hitpoints – Long (Normal) & (Advanced)
          • Increased Max Shields – Long (Normal) & (Advanced)
          • Sensor Disruption Pylon – Battle (Normal) & (Advanced)
          • Long Range Automated Defense Turret – Battle (Normal) & (Advanced)
        Version 6.3.32 – April 25, 2017

        • Traits Added (from Competitive Wargames Reputation)
          • Undeniable
          • Munitions Dampeners
          • Unshaken Resolve
          • Velocity Attenuators
          • Unstoppable
          • Critical Feint
          • Rolling Tide
          • Critical Deflection
          • Forced Challenge
        • Items Added (from Competitive Wargames Reputation)
          • Heavy Escort Flak Shot Artillery
          • Prevailing Innervated Deflector Array
          • Prevailing Innervated Impulse Engiens
          • Prevailing Innervated Warp Core
          • Prevailing Innervated Resilient Shield Array
          • Prevailing Bolstered Deflector Array
          • Prevailing Bolstered Impulse Engines
          • Prevailing Bolstered Warp Core
          • Prevailing Bolstered Resilient Shield Array
          • Prevailing Fortified Deflector Array
          • Prevailing Fortified Impulse Engines
          • Prevailing Fortified Warp Core
          • Prevailing Fortified Resilient Shield Array
          • Prevailing Innervated Singularity Core
          • Prevailing Bolstered Singularity Core
          • Prevailing Fortified Singularity Core
          • Inhibiting Competition Secondary Deflector
          • Deteriorating Competition Secondary Deflector
          • Resonating Competition Secondary Deflector
          • Tetryon Heavy Support Turret
          • Omni-Directional Tetryon Support Beam Array
          • Modulating Competition Mine Launcher
          • Console – Universal – Covert Munition Deployment Console
          • Duelist Polyalloy Weave Armor
          • Duelist Attenuating Personal Shield
          • Duelist Tetryon Decompression Pistol
          • Tactical – Security Kit Module – Containment Field
          • Engineering – Fabrication Kit Module – Flare Mortar
          • Science – Research Kit Module – Integrated Electrical Field
        Version 6.3.31 – April 17, 2017

        • Items Added
          • Romulan Operative Personal Shield
          • Romulan Operative Combat Armor
          • Polaron Covert-Ops Compression Pistol
        • Ships Added
          • Tal Shiar Adapted Battlecruiser [T6] – Khlinae
        Version 6.3.30 – April 09, 2017

        • Heavy Weapon slots are now available
        • Console – Universal – Railgun Destabilizer Module had its image updated
        • Ships Added
          • Tal Shiar Adapted Destroyer [T6]
          • Tal Shiar Adapted Battlecruiser [T6]
        • Traits Added
          • Theta Radiation Infused Evasive Maneuvers (starship trait)
          • Synergistic Tactical Systems (starship trait)
          • Assimilated Power Conduits (starship trait)
        • Items Added
          • Heavy Escort Railgun
          • Console – Universal – Enhanced Shrapnel Torpedo Launcher
          • Console – Universal – Enhanced Indoctrination Nanite Dispersal System
        Version 6.3.29 – April 02, 2017

        • Items Added
          • Dynamic Reroute Impulse Engines
          • Boolean Heavy Assault Cannon
          • Pulse Phaser space weapons
          • Assault Phaser ground weapons
          • Piezo-Polaron space weapons
        Version 6.3.28 – March 29, 2017

        • Ships Added
          • Temporal Heavy Dreadnought Cruiser [T6] – Universe Class
          • Durgath Temporal Heavy Dreadnought Battlecruiser [T6]
          • Valkis Temporal Heavy Dreadnought Warbird [T6]
          • Caitian Shikaris Escort [T6] (including Fleet variant)
          • Ferasan Slithus Escort [T6] (including Fleet variant)
          • Hathos Warbird [T6] (including Fleet variant)
        • Items Added
          • Console – Universal – Energy Distributor Accelerator
          • Normal, Advanced, Elite Cestus Class Frigate
          • Normal, Advanced, Elite baSro’ Class Frigate
          • Normal, Advanced, Elite Craeul Class Frigate
          • Console – Universal – Railgun Destabilizer Module
        • Starship Traits Added
          • Repair Mode
          • Hit and Run
        Version 6.3.27 – February 21, 2017

        • Items Added
          • Engineering Kit Module – Protomatter Generator Drone
          • Science Kit Module – Piezo-Electric Lattice
          • Tactical Kit Module – Piezo-Electric Grenade
          • Engineering Kit Module – Sabotage
          • Engineering Kit Module – Freeze Armor
          • Tactical Kit Module – Micro Cryonic Warhead
        • Abilities Added
          • Distributed Targeting
        • Modifiers Added
          • Added [PSGRes] to Engineering kit modules
        • Duty Officers
          • Added “Space Warfare Specialist” and “Ground Warfare Specialist” abilities from Na’kuhl duty officers
          • Added “Explosives Expert” ability from Xindi duty officer
          • Added “Sensors Officer” ability from Voth duty officer
        Version 6.3.26 – February 9, 2017

        • Items Added
          • Advanced Fleet Federation Type 1 Phaser (Stun)
          • Advanced Fleet Federation Type 1 Phaser (Wide)
          • Advanced Fleet Federation Type 2 Phaser (Stun)
          • Advanced Fleet Federation Type 2 Phaser (Wide)
          • Advanced Fleet Disruptor Pistol (Stun)
          • Advanced Fleet Disruptor Dual Pistols
          • Advanced Fleet Federation Phaser Split Beam Rifle
          • Advanced Fleet Federation Phaser High Density Beam Rifle
          • Advanced Fleet Federation Type 3 Phaser Rifle
          • Advanced Fleet Disruptor Rifle
          • Advanced Fleet Federation Phaser Full Auto Rifle
          • Advanced Fleet Disruptor Assault Minigun
          • Advanced Fleet Disruptor Full Auto Rifle
          • Advanced Fleet Single Phaser Beam Array (TOS)
          • Advanced Fleet Twin Phaser Beam Array (TOS)
          • Advanced Fleet Dual Phaser Beam Bank (TOS)
          • Advanced Fleet Phaser Dual Cannons (TOS)
          • Advanced Fleet Phaser Dual Heavy Cannons (TOS)
          • Advanced Fleet Phaser Cannon (TOS)
          • Advanced Fleet Phaser Turret (TOS)
          • Photon Torpedo Launcher (TOS)
          • Disruptor Beam Array (TOS)
          • Dual Disrupter Beam Bank (TOS)
          • Disruptor Dual Cannons (TOS)
          • Disruptor Dual Heavy Cannons (TOS)
          • Disruptor Cannon (TOS)
          • Disruptor Turret (TOS)
          • Advanced Fleet Plasma Beam Array (TOS)
          • Advanced Fleet Dual Plasma Beam Bank (TOS)
          • Advanced Fleet Plasma Dual Cannons (TOS)
          • Advanced Fleet Plasma Dual Heavy Cannons (TOS)
          • Advanced Fleet Plasma Cannon (TOS)
          • Advanced Fleet Plasma Turret (TOS)
          • Advanced Fleet Plasma Torpedo Launcher (TOS)
        Version 6.3.25 – February 8, 2017

        • Ships Added
          • Multi-Mission Strategic Explorer [T6]
          • Multi-Mission Surveillance Explorer [T6]
          • Multi-Mission Reconnaissance Explorer [T6]
          • Ihgomas Multi-Mission Strategic Vessel [T6]
          • Ahgamas Multi-Mission Surveillance Vessel [T6]
          • Khaimas Multi-Mission Reconnaissance Vessel [T6]
          • Taenen Strategic Explorer Warbird [T6]
          • Galas Surveillance Explorer Warbird [T6]
          • Surhuelh Reconnaissance Explorer Warbird [T6]
        • Items Added
          • Console – Universal – Omni-Directional Tachyon Wave Siphon
          • Console – Universal – Isometric Dispersal Array
          • Console – Universal – Radiation Bombardment Matrix
          • Gorn Heavy Fighters (standard, advanced, and elite)
          • Console – Engineering – Xenotech Resilience Module
          • Console – Engineering – Xenotech Drift Module
          • Console – Engineering – Xenotech Powerful Module
          • Universal Kit Module – Kligat
          • Universal Kit Module – Kelvan Stasis Belt
          • Universal Kit Module – Staff of Landru
          • Universal Kit Module – Methuselah Drone
          • Universal Kit Module – Nomad Drone
        • Traits Added
          • Exotic Particle Shielding
          • Charged Particle Reaction
          • Heavy Tachyon Mine
          • Superior Accurate
          • Superior Elusive
          • Superior Techie
          • Superior Astrophysicist
          • Superior Acute Senses
          • Superior Peak Health
          • Superior Resilient
          • Superior Beam Training
          • Superior Cannon Training
          • Superior Projectile Training
          • Superior Pistol Training
          • Superior Rifle Training
          • Superior Assault Training
        Version 6.3.24 – January 28, 2017

        • Added the Lukari Reputation traits.
        • “Console – Science – Nausicaan Siphon Capacitor” was listed under universal consoles, moved it to science consoles.
        • Ships added
          • Prototype Dreadnought Cruiser – Atlas Class
            • Console – Universal – Dynamic Power Redistributor Module
            • SIF Shunt starship trait
          • D9 Dreadnought Battlecruiser [T6]
            • Console – Universal – Disruption Pulse Emitter
            • Catastrophic Overload starship trait
          • Thrai Dreadnought Warbird [T6]
            • Console – Universal – Secondary Shield Projector
            • Layered Shielding starship trait
          • NX Escort Refit [T6]
            • Console – Universal – Point Defense Bombardment Warhead
            • Preferential Targeting
        • Items added
          • Braydon Reconnaissance Deflector Array
          • Braydon Reconnaissance Hyper-Impulse Engines
          • Braydon Reconnaissance Covariant Shield Array
          • Lukari Restoration Initiative Deflector Array
          • Lukari Restoration Initiative Combat Impulse Engines
          • Lukari Restoration Initiative Regenerative Shield Array
          • Lukari Restoration Initiative Reinforced Warp Core
          • Lukari Restoration Initiative Reinforced Singularity Core
          • Starfleet Experimental Environmental Suit (c. 2293)
          • Type II Phaser Compression Pistol (c. 2285)
          • Console – Universal – Piezo-Electric Focuser
          • Advanced Piezo-Photon Torpedo Launcher
          • Advanced Piezo-Polaron Beam Array
          • Advanced Piezo-Polaron Dual Heavy Cannons
          • Lukari Proto-Restorative Combat Armor
          • Lukari Piezo-Electric Wrist Apparatus
          • Type F Shuttle (Standard, Advanced, and Elite)
          • DuQwl’ Fighter (Standard, Advanced, and Elite)
          • Kaleh Fighter (Standard, Advanced, and Elite)
        Version 6.3.23 – January 25, 2017

        • Modifiers
          • Added the [AuxPwr] modifier to deflectors
          • Added the [HP] modifier to kids
          • Changed the epice impulse engine modifer from [Drv2] to [SecSpd-2]
        • Items added
          • Fabrication Kit Module – Hurricane Turret
          • Engineering Kit Module – Molten Terrain
          • Science Kit Module – Cold Fusion Flash
          • Science Kit Module – Sonic Disruption
          • Tactical Kit Module – Corrosive Grenade
          • Braydon Reconnaissance Warp Core
          • Braydon Reconnaissance Singularity Core
        • Ships added
          • Elachi S’Ateth Escort
            • Console – Universal – Enhanced Crescent Wave Cannon
            • Crescent Wave Discharge starship trait
          • Elachi Ornash Battlecruiser
            • Console – Universal – Enhanced Elachi Subspace Transceiver
            • Subspace Reinforcements starship trait
          • Lukari Ho’kuun Science Vessel
            • Console – Universal – Protomatter Field Projector
            • Protomatter Capacitor starship trait
        Version 6.3.22 – December 26, 2016

        • Added Consoles
          • Console – Science – Nanite-Reinforced Circuitry
          • Console – Universal – Delphic Tear Generator
          • Console – Universal – Enhanced Dynamic Tactical System
        • Added Traits
          • Rapture
          • Spirit Walk
          • Neutral Zone
          • Expedient Repairs
          • Improved Critical Systems
          • Non-Linear Progression
          • Improved Non-Linear Progression
          • Streak Breaker
        • Renamed trait “Load Viral Warhead” to “Load Viral Torpedo”
        • Added Resonating Tetryon Dual Heavy Cannons
        Version 6.3.21 – December 1, 2016

        • Added
          • Breen Chel Boalg Warship
          • Console – Universal – Enhanced Breen Energy Dissipator
          • Cryonic Siphon (Starship Trait)
        Version 6.3.20 – November 25, 2016

        • Added the Vizier Command Assault Cruiser (including Fleet variant)
          • Console – Universal – Metreon Gas Warhead Launcher
          • Vent Metreon Laced Plasma starship trait
        • Added the Archon Intel Assault Cruiser (including Fleet variant)
          • Console – Universal – Incremental Phase Cloaking Device
          • Specialist Knowledge starship trait
        • Added the:
          • Sutherland Advanced Research Vessel (including Fleet variant)
          • Naj’sov Research Vessel (including Fleet variant)
          • Laeosa Research Warbird (including Fleet variant)
            • Console – Universal – Tachyon Particle Field Emitter
            • Tachyon Dispersal starship trait
        Version 6.3.19 – November 18, 2016

        • Added missing “Warp Theorist” and “Shield Distribution Officer” duty officer abilities.
        • Changed “Target Rich Environment” from a Federation trait to a univeral trait.
        • Added the “Particle Feedback Loop” trait.
        • Added the Entoiled Technology Set
          • Console – Science – Nausicaan Siphon Capacitor
          • Nausicaan Energy Torpedo Launcher
          • Nausicaan Disruptor Beam Array
        Version 6.3.18 – October 26, 2016

        • Adding traits:
          • Distributed Shield Rerouting
          • Assault Drone Fabrication
          • Tricorder Analysis
          • Nanoprobe Contagion
          • Security Detail
          • Combined Assault
          • Eps Overload
          • Nadion Bypass
          • Subnucleonic Transferal
          • Photonic Reinforcement
          • A Good Day to Die
          • Coordinated Targeting Solution
        • Added Kit Modules & Bridge Officer Abilities:
          • Explosive Drone
          • Interphase Decay
          • Repulsor Burst
        • Added Delphic Antiproton space & ground weapons
        Version 6.3.17 – October 25, 2016

        • Ships Added:
          • Sphere Builder Denuos Dreadnought Carrier [T6]
          • Sphere Builder Edoulg Science Vessel [T6]
          • Sphere Builder Arehbes Destroyer
          • Sphere Builder Arehbes Destroyer [T5-U]
        • Items Added:
          • Console – Universal – Chroniton Fragmentation Warhead Launcher
          • Console – Universal – Quantum Deceleration Field Generator
          • (Advanced/Elite) Sphere Builder Heavy Fighters
          • (Advanced/Elite) Sphere Builders Arehbes Frigate
        • Traits Added:
          • Console – Universal – Chroniton Fragmentation Warhead Launcher
          • Console – Universal – Quantum Deceleration Field Generator
        Version 6.3.16 – October 19, 2016

        • Added missing equipment modifiers
        • Fixed a bug in which you couldn’t add the maximum number of duty officers
        • Added a missing Technician Duty Officer
        Version 6.3.15 – October 13, 2016

        • Added the Cardassian Keldon Cruiser [T6]
        • Jem’Hadar Dreadnought Carrier [T6]
        • Jem’Hadar Heavy Escort Carrier [T6]
        Version 6.3.14 – September 18, 2016

        • New Item Feature: “Load to Empty” which allows you to load an item to all similar slots that are empty. For example, select a fore weapon and immediately load it to allof your empty fore weapon slots.
        Version 6.3.13 – September 11, 2016

        • Added some missing modifiers for Personal Armor
        Version 6.3.12 – August 28, 2016

        • Added Ships: Temporal Light Cruiser [T6], D7 Temporal Battlecruiser [T6], T’liss Temporal Warbird [T6]
        • Added Console – Universal – Ominous Device
        • Added starship trait Built to Last
        Version 6.3.11 – August 24, 2016

        • Added the Highly Specialized and Critical Systems starship traits
        Version 6.3.10 – August 12, 2016

        • Added the [Reload] modifier to Torpedos
        Version 6.3.9 – July 31, 2016

        • Added items:
          • Kelvin Timeline Phaser Emitter Array
          • Kelvin Timeline Photon Torpedo Launcher
        Version 6.3.8 – July 31, 2016

        • Added the [EPS] modifier to Science Consoles
        • Added Console – Universal – Crystalline Absorption Matrix
        • Added somem issing Energy Weapons Officers Duty Office abilities
        • Some performance improvements. Please report any bugs that may show up.
        Version 6.3.7 – July 16, 2016

        • Added items:
          • Neutronium-Laced Combat Armor
          • Disruptor Pistol (Wide)
          • Vorgon Tetryon Discharge Prism
          • Kelvin Timeline Bat’leth
          • Console – Engineering – Trellium-D Plating
        Version 6.3.6 – July 15, 2016

        • Added the Pounce trait
        • Added the Herald Projector (staff) weapons
        • Added the ground Destablizing Tetryon weapons
        Version 6.3.5 – July 11, 2016

        • Added the Kelvin Lockbox and Lobi ships, equipment, and traits
        Version 6.3.4 – July 10, 2016

        • Added some missing deflector modifiers
        Version 6.3.3 – July 1, 2016

        • Ships:
          • In the Malem Light Warbird ships, changed the Command BOff slot to Pilot
          • Added the
            23rd Century ,
            26th Century , and
            31st Century Starships,
            plus Consoles and Traits
        • Added the Temporal Operative Specialization
        • Added the Temporal Defense Initiative Reputation traits and equipment
        • Added the Temporal Operative Bridge Officer abilities
        Version 6.3.2 – June 11, 2016

        • Item search bug fix
        Version 6.3.1 – June 8, 2016

        • Added the “Vorgon Xyfius Heavy Escort” along with “Console – Universal – Harasser Probes” and “Harasser Mines”
        • Changed the Lieutenant Commander Universal/Command to Pilot on the “Krenim Imperium Warship”
        • Added the “Heavy Crescent Wave Cannon”
        • Various bug fixes
        Version 6.3.0 – May 26, 2016

        • Beta testing period is complete
        • Various performance improvements
        • Duty Officers are now available for ships and ground
        • Added the Mirror Universe Guardian Cruiser
        Version 6.2.9 Beta – May 20, 2016

        • Added the Tempest Tail Gun as a fused item on the Fleet Patrol Escort Refits
        • Added the Solanae Dual Heavy Proton Cannons as a fused item on the Dyson Science Destroyers
        Version 6.2.8 Beta – May 19, 2016

        • Added turrets to ship fore weapon slots
        • Added Console – Universal – Plasma Wave
        • Known Issues:
          • ‘Solanae Dual Heavy Proton Cannons’ is missing (work in progress)
          • ‘Tempest Tail Gun’ is missing (work in progress)
        Version 6.2.7 Beta – May 04, 2016

        • Fixed a bug that prevented some builds from being overwritten
        • Known Issues:
          • ‘Console – Universal – Plasma Wave’ is missing
          • ‘Tempest Tail Gun’ is missing
        Version 6.2.6 Beta – May 03, 2016

        • Fixed a bug in search results
        • Potentially fixed a bug where items could not be opened/edited
        • Added traits:
          • Coalition Squad Tactics
          • Self-Modulating Shots
        • Added items:
          • Kit Module – Graviton Spike
          • Heavy Elachi Crescent Cannon
        • Known Issues:
          • ‘Console – Universal – Plasma Wave’ is missing
          • ‘Tempest Tail Gun’ is missing
        Version 6.2.5 Beta – April 25, 2016

        • Added the Terran Danube Runabout
        • Romulan Republic players now have access to all Small Crafts
        • Fixed an issue where itmes that did not have modifiers weren’t being created.
        • Known Issues:
          • ‘Console – Universal – Plasma Wave’ is missing
          • ‘Tempest Tail Gun’ is missing
        Version 6.2.4 Beta – April 23, 2016

        • Traits
          • Updated the image for the Beam Barrage personal space trait
          • Added the Unconventional Tactics trait
        • Added pages for search results
        • Added a field for the build’s link in the Bug Report page
        • Performance and stability improvements
        • Known Issues:
          • ‘Console – Universal – Plasma Wave’ is missing
          • ‘Tempest Tail Gun’ is missing
        Version 6.2.3 Beta – April 20, 2016

        • Modifiers:
          • Added a Modifier filter to the Item Search
          • Added the [KPerf] and [+Pha] modifiers to kits
        • Items added:
          • Kit Module – Seismic Agitation Field
          • Hyper-Capacitor Shield Array
        • Fixed a type in the name for the Arbiter Class Battlecruiser ships
        • Changed the Bridge Officer station from Lt. Commander Engineering/Command to Lt. Commander Engineering/Pilot on the Alita Escorts
        • Implemented a fix for mobile Apple devices where long pressing on a skill wouldn’t show the description.
        Version 6.2.2 Beta – April 18, 2016

        • Added the [EPG] modifier to Science Consoles
        • Fixed an issue where epic modifiers weren’t loading correctly
        • Changed the Jhu’ael Tactical Carrier Warbird’s Lt. Commander Science/Command to Lt. Commander Science/Pilot
        Version 6.2.0 Beta – April 17, 2016

        • Revamped the equipment interface and improved performance
          • When clicking an empty slot you will be able to search for an item or create a new one
          • When clicking a slot that has an item you will now be able to modify that item’s data (rarity, mk, etc.)
          • When creating an item you can now filter by type (beam array, mine, etc.)
        • Revamped the sub-menus for mobile devices
        • Fixed an issue where Epic modifiers weren’t loading
        • Added [EPS] modifier to Engineering Consoles
        • Ttooltips have been added to items and skills
        Version 6.1.6 Beta – April 16, 2016

        • Added bold, italic, and underline to the Notes editor. You can now expand the notes horizontally.
        • Fixed an issue that seemed to be displaying the same description for all specializations.
        • Updated the image for the Terran Task Force Photon Torpedo Launcher
        • Modifiers:
          • Changed [Grav] to [CtrlX] in Science Consoles
          • Changed [SciCD] to [SciCdr] in Primary Deflectors
          • Changed [PG/SE] to [EPG/ShdHeal] in Secondary Deflectors
          • Added, [CtrlX], [DrainX], and [EPG] to Secondary Deflectors
        • Some performance improvements to selecting/creating equipment
        Version 6.1.5 Beta – April 15, 2016

        • Added Modifiers:
          • [DrainX] to Science Consoles
          • [CtrlX] to Engineering Consoles
        • Added the Photonic Armor Protocol personal ground trait
        • Added the Photonic Field Protocol personal ground trait
        • Fixed a bug where weapon Epic modifiers were not displaying.
        • Fixed a bug where Skill Unlocks were not loading
        • Fixed a bug that occured when converting a few old bugs.
        Version 6.1.4 Beta – April 14, 2016

        • Fixed a bug when creating Warp/Singularity Cores
        • Added the [Thrust] modifier to ship weapons
        • Changed the Fleet Valiant Tactical Escort’s Lt. Commander Tactical/Command to Lt. Commander Tactical/Pilot
        Version 6.1.3 Beta – April 13, 2016

        • Fixed a bug where Ground Unlocked Skills were staying checked when loading another build.
        • Added ships:
          • Na’kuhl Tadaari Raider
          • Na’kuhl Acheros
          • Na’kuhl Daemosh
        • Added items:
          • Console – Universal – Plasma Discharge Array
          • Console – Universal – Temporal Distress Beacon
          • Console – Universal – Unstable Entanglement Platform
          • Universal Kit Module – Biotoxin Injection
          • Universal Kit Module – Crawler Swarm
          • Universal Kit Module – Phasic Shroud
          • Chronoplasma space weapons
          • Na’kuhl Assassin Plasma Blade
          • Delta Alliance Reinforcements Beacon
          • Na’kuhl Temporal Operative Armor
          • Na’kuhl Temporal Operative Armor
          • Na’kuhl Temporal Operative Minigun
        • Added traits:
          • Spoils of the Victor
          • Scavenger Beam
          • Temporal Ally
          • Active Rerouting
          • Volatile Defenses
          • Automated Rerouting
          • Volatile Plating
        Version 6.1.2 Beta – April 12, 2016

        • Added the Pack Leader personal ground trait
        • Added items:
          • Plasma Piercing Beam Rifle
          • Herald Engineering, Science, and Tactical Kits
          • Herald Tactical Combat Armor
          • Advanced Herald Antiproton Beam Projector
          • Temporal Flux Generator
        • Updated the unlockable Tactical skills
        • Fixed a typo in Control Amplification
        Version 6.1.1 Beta – April 11, 2016

        • Fixed bugs with saving and loading
        • Added the -Defense modifier to secondary deflectors
        • Fixed the bridge officer stations on the Nandi
        Version 6.1.0 Beta – April 10, 2016

        • Fixed some issues with loading builds
        • All Pilot ships had a Tactical Command slot which are now Tactical Pilot
        • Did a complete overhaul on item searches
        Version 6.0.1 Beta – April 09, 2016

        • You can now copy items from a similar slot
        • When creating items you can now filter by Rarity, Type, and Mk
        • Various bug fixes
        • Darkened the white background slightly. This may only be visible in newer browsers.
        Version 6.0.0 Beta – April 08, 2016

        • Version 6.0.0 Beta has been released for testing!

        Return to STOAcademy.com

        Build Notes

        • Space
        • Ground
        • Specialization
          Spec.

        Link to Space Skills


        Right-click on a skill to view the description.

        You can scroll horizontally to see additional skills

        Lieutenant (Points: 0)
        Engineering Total: 0
        View Skill Unlocks








        Science Total: 0
        View Skill Unlocks








        Tactical Total: 0
        View Skill Unlocks








        Total Spent: 0
        Available: 46
        Lt. Commander (Points: 0)
        Requires 5 points
        Engineering Total: 0
        View Skill Unlocks







        Science Total: 0
        View Skill Unlocks






        Tactical Total: 0
        View Skill Unlocks








        Total Spent: 0
        Available: 46
        Commander (Points: 0)
        Requires 15 points
        Engineering Total: 0
        View Skill Unlocks







        Science Total: 0
        View Skill Unlocks








        Tactical Total: 0
        View Skill Unlocks








        Total Spent: 0
        Available: 46
        Captain (Points: 0)
        Requires 25 points
        Engineering Total: 0
        View Skill Unlocks






        Science Total: 0
        View Skill Unlocks








        Tactical Total: 0
        View Skill Unlocks








        Total Spent: 0
        Available: 46
        Admiral (Points: 0)
        Requires 35 points
        Engineering Total: 0
        View Skill Unlocks







        Science Total: 0
        View Skill Unlocks







        Tactical Total: 0
        View Skill Unlocks







        Total Spent: 0
        Available: 46
        Link to Ground Skills


        Right-click on a skill to view the description.

        You can scroll horizontally to see additional skills

        Ground (Points: 0)
        View Skill Unlocks
         
         
         
         
        Total Spent: 0
        Available: 10
        Link to Specializations

        Primary:
        Secondary:


        Specialization skills are already unlocked due to the fact that they can all be unlocked in game.

        Click on a skill to view the description.

        Command

        Intelligence

        Miracle Worker

        Pilot

        Temporal Operative

        Commando

        Strategist

        Constable


        Tier 1
        Forward March (Ground)

        Forward March (Ground)
        Increase Running Speed while Sprinting for you and all nearby teammates.
        Communal Targeting (Ground)

        Communal Targeting (Ground)
        Increase Expose Chance for you and all nearby teammates, allowing your team to more frequently create tactical openings.
        Lingering Exposure (Ground)

        Lingering Exposure (Ground)
        Increase Expose Duration for you and all nearby teammates, allowing your team additional time to react to these openings.
        Peripheral Coordination (Ground)

        Peripheral Coordination (Ground)
        Damage dealt from flanking angles deal less damage than normal for you and all nearby teammates.
        True Aim (Ground)

        True Aim (Ground)
        Increase Exploit Damage for you and all nearby teammates, causing you to all deal more collective damage to susceptible enemies.
        Expose Weakness I (Ground)

        Expose Weakness I (Ground)
        Your energy weapons gain a chance to Expose enemy targets. Your Torpedo weapons will deal a large amount of bonus damage to enemies that are Exposed by this ability.
        Expose Weakness II (Ground)

        Expose Weakness II (Ground)
        Your energy weapons gain a chance to Expose enemy targets. Your Torpedo weapons will deal a large amount of bonus damage to enemies that are Exposed by this ability.
        Tachyon Charges (Ground)

        Tachyon Charges (Ground)
        Your Exploit Torpedo attacks will apply an instant drain to the nearest facing of any Exposed targets’ shields, in addition to their increased damage.
        Violent Detonation I (Ground)

        Violent Detonation I (Ground)
        Make the most of the openings created by Expose Weakness. Your Torpedo Exploits now ignore a greater amount of an Exposed foe’s damage resistance.
          
        Violent Detonation II (Ground)

        Violent Detonation II (Ground)
        Make the most of the openings created by Expose Weakness. Your Torpedo Exploits now ignore a greater amount of an Exposed foe’s damage resistance.
        Tier 2
        Superfluous Emitters (Space & Ground)

        Superfluous Emitters (Space & Ground)
        By redirecting energy from monitoring teammates that are not damaged, you can increase the output of your weapons. For each teammate that is near full health (or full hull capacity in space), you will receive a damage bonus.

        Energy Signature Flux (Space)

        Energy Signature Flux (Space)
        Any incoming shield healing will grant you a short burst of defense bonus, making you more difficult to hit. Max once per 30 seconds.
        Lifesign Flux (Ground)

        Lifesign Flux (Ground)
        Any incoming shield healing will grant you a short burst of dodge bonus, making you more difficult to hit. Max once per 30 seconds.
        Restoration Harmonics (Space)

        Restoration Harmonics (Space)
        You and all nearby teammates receive additional hull restoration from all friendly sources.
        Restoration Synergy (Ground)

        Restoration Synergy (Ground)
        You and all nearby teammates receive additional health restoration from all friendly sources.
        Tier 3
        Resilient Expose I (Ground)

        Resilient Expose I (Ground)
        Using an Exploit Attack on a foe that is currently Exposed gains a chance to re-apply the Expose effect, allowing additional Exploits to be used.
        Resilient Expose II (Ground)

        Resilient Expose II (Ground)
        Using an Exploit Attack on a foe that is currently Exposed gains a chance to re-apply the Expose effect, allowing additional Exploits to be used.
        Under the Radar I (Ground)

        Under the Radar I (Ground)
        While attacking from behind your foe, all weapon strikes gain a chance to Expose. If the weapon already had a chance to Expose, this bonus grants a second chance to Expose per shot.
        Under the Radar II (Ground)

        Under the Radar II (Ground)
        While attacking from behind your foe, all weapon strikes gain a chance to Expose. If the weapon already had a chance to Expose, this bonus grants a second chance to Expose per shot.
        Achilles' Heel I (Space)

        Achilles’ Heel I (Space)
        Landing a Critical Hit on a foe will temporarily expose them to additional damage, weakening their resistances. This effect may only trigget once per 30 seconds max, but is guaranteed to apply on your next Critical Hit after this lockout period expires.
        Achilles' Heel II (Space)

        Achilles’ Heel II (Space)
        Landing a Critical Hit on a foe will temporarily expose them to additional damage, weakening their resistances. This effect may only trigget once per 30 seconds max, but is guaranteed to apply on your next Critical Hit after this lockout period expires.
        Debilitating Weakness I (Space)

        Debilitating Weakness I (Space)
        Weaken foes afflicted by your Achilles’ Heel debuff, reducing the strength of their outgoing damage.
        Achilles' Heel III (Space)

        Achilles’ Heel III (Space)
        Landing a Critical Hit on a foe will temporarily expose them to additional damage, weakening their resistances. This effect may only trigget once per 30 seconds max, but is guaranteed to apply on your next Critical Hit after this lockout period expires.
        Debilitating Weakness II (Space)

        Debilitating Weakness II (Space)
        Weaken foes afflicted by your Achilles’ Heel debuff, reducing the strength of their outgoing damage.
        Tier 4
        Extrovert II (Space & Ground)

        Extrovert II (Space & Ground)
        Landing a Critical Hit on a foe will temporarily expose them to additional damage, weakening their resistances. This effect may only trigget once per 30 seconds max, but is guaranteed to apply on your next Critical Hit after this lockout period expires.
        Boost Morale I (Space)

        Boost Morale I (Space)
        An inspirational burst of motivation grants you and all teammates an ongoing removal of all forms of Debuffs and Control effects for a short duration.
        Revitalize I (Ground)

        Revitalize I (Ground)
        An inspirational burst of motivation grants you and all teammates an ongoing removal of all forms of Debuffs and Control effects for a short duration.
        Boost Morale II (Space)

        Boost Morale II (Space)
        An inspirational burst of motivation grants you and all teammates an ongoing removal of all forms of Debuffs and Control effects for a short duration.
        Revitalize II (Ground)

        Revitalize II (Ground)
        An inspirational burst of motivation grants you and all teammates an ongoing removal of all forms of Debuffs and Control effects for a short duration.


        Tier 1
        Flank Protection I (Ground)

        Flank Protection I (Ground)
        Damage dealt from flanking angles deals less damage than normal.
        Flank Protection II (Ground)

        Flank Protection II (Ground)
        Damage dealt from flanking angles deals less damage than normal.

        Flank Refraction I (Ground)
        Attackers that Flank you have a chance to be Placated for a short duration.
         
        Flank Refraction II (Ground)

        Flank Refraction II (Ground)
        Attackers that Flank you have a chance to be Placated for a short duration.
         
        Flank Refraction III (Ground)

        Flank Refraction III (Ground)
        Attackers that Flank you have a chance to be Placated for a short duration.
        Hide Weakness I (Space)

        Hide Weakness I (Space)
        When a shield facing is reduced to zero capacity, gain damage resistance along that arc facing.

        Hide Weakness II (Space)
        When a shield facing is reduced to zero capacity, gain damage resistance along that arc facing.
        Automated Reinforcement I (Space)

        Automated Reinforcement I (Space)
        When a shield facing is reduced to zero capacity, gains shield regeneration to all facings. (Not triggered by Shields Offline)
        Hide Weakness III (Space)

        Hide Weakness III (Space)
        When a shield facing is reduced to zero capacity, gain damage resistance along that arc facing.
        Automated Reinforcement II (Space)

        Automated Reinforcement II (Space)
        When a shield facing is reduced to zero capacity, gains shield regeneration to all facings. (Not triggered by Shields Offline)
        Tier 2
        Adaptive Targeting I (Space)

        Adaptive Targeting I (Space)
        By utilizing an adaptive targeting matrix, your starship can gain increased accuracy whenever an enemy evades your weapon fire.
        Adaptive Targeting II (Space)

        Adaptive Targeting II (Space)
        By utilizing an adaptive targeting matrix, your starship can gain increased accuracy whenever an enemy evades your weapon fire.
        Perception Bending (Space)

        Perception Bending (Space)
        Your stealth and perception values are directly increased by your current Auxiliary Power level.
        Redundant Sensors I (Space)

        Redundant Sensors I (Space)
        Any incoming Placate and Confuse effects may be instantly and automatically cleansed as soon as they are applied.
          
        Redundant Sensors II (Space)

        Redundant Sensors II (Space)
        Any incoming Placate and Confuse effects may be instantly and automatically cleansed as soon as they are applied.
        Tier 3
        Outmaneuver Foe I (Ground)

        Outmaneuver Foe I (Ground)
        Increase your damage when flanking your enemy during ground combat. You also have a chance to placate any foe that you successfully flank, causing them to be unable to target you for a short duration.
        Outmaneuver Foe II (Ground)

        Outmaneuver Foe II (Ground)
        Increase your damage when flanking your enemy during ground combat. You also have a chance to placate any foe that you successfully flank, causing them to be unable to target you for a short duration.
        Blind Sided I (Ground)

        Blind Sided I (Ground)
        Attacking an enemy’s undefended flanks grants you a chance to blind them completely. A blinded enemy will not be capable of seeing any friends or foes, though they can still move and act freely.
        Obliterate Defenses (Ground)

        Obliterate Defenses (Ground)
        This effect will leave a massive resistance debuff on your foe, increasing the damage they take from all sources.
        Blind Sided II (Ground)

        Blind Sided II (Ground)
        Attacking an enemy’s undefended flanks grants you a chance to blind them completely. A blinded enemy will not be capable of seeing any friends or foes, though they can still move and act freely.
        Space Flanking I (Space)

        Space Flanking I (Space)
        When firing upon the rear arc of an enemy vessel, you benefit from a small passive damage increase.
        Space Flanking II (Space)

        Space Flanking II (Space)
        When firing upon the rear arc of an enemy vessel, you benefit from a small passive damage increase.
        Destabilized Emitters (Space)

        Destabilized Emitters (Space)
        Your projectiles gain the ability to create an opening for yourself by destabilizing the rear-facing shields of a foe.
        Shoddy Engineering (Space)

        Shoddy Engineering (Space)
        This ability grants increased Critical Severity when striking from the rear arc.
        Unprotected Systems (Space)

        Unprotected Systems (Space)
        This ability grants increased Critical Chance when striking from the rear arc.
        Tier 4
        Opportunistic (Space & Ground)

        Opportunistic (Space & Ground)
        All your innate Captain ability cooldowns are reduced in both Ground and Space. This bonus does not affect Kits or Bridge Officers.
        Intelligence Fleet I (Space)

        Intelligence Fleet I (Space)
        Intelligence Fleet provides a shield and armor penetration enhancement, as well as a stealth and sensors buff, to your entire team over the duration.
        Precision Offensive I (Ground)

        Precision Offensive I (Ground)
        Precision Offensive provides your team with increases to shield and armor penetration, along with advantages to their Expose mechanics.
        Intelligence Fleet II (Space)

        Intelligence Fleet II (Space)
        Intelligence Fleet provides a shield and armor penetration enhancement, as well as a stealth and sensors buff, to your entire team over the duration.
        Precision Offensive II (Ground)

        Precision Offensive II (Ground)
        Precision Offensive provides your team with increases to shield and armor penetration, along with advantages to their Expose mechanics.


        Tier 1
        Space Flanking I (Space)

        Frequency Refocuser (Ground)
        Activating any Hitpoint Heal will increase your Critical Hit Change for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
        Space Flanking II (Space)

        Cauterize (Ground)
        Once every several seconds, suffering damage from a Damage-Over-Time effect will remove all Damage-Over-Time effects from you.
        Destabilized Emitters (Space)

        Percussive Maintenance (Ground)
        Using Melee Attacks will increase your Outgoing Healing and Run Speed for a short duration. This effect cannot stack, but subsequent attacks within this time will refresh its duration.
        Shoddy Engineering (Space)

        Stable Emitter (Ground)
        Once every several seconds, suffering from a Shield Drain will automatically apply Shield Regeneration and INcreased Maximum Shield Capacity for a short duration.
        Unprotected Systems (Space)

        Off and On Again (Ground)
        Once every several seconds, automatically cleanse Ranged Weapons Offline status.
        Adaptive Targeting I (Space)

        Embolden (Space)
        Activating any Hull Heal will increase your Critical Hit Chance for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
        Adaptive Targeting II (Space)

        Automatic Leak Detection I (Space)
        Being affected by a Subsystem Power Drain will automatically remove it. For a short duration after, you become immune to Subsystem Power Drains from foes.
        Perception Bending (Space)

        Seal the Deck (Space)
        Once every several seconds, suffering damage from a Damage-Over-Time effect will remove all Damge-Over-Time effects from you.
        Redundant Sensors I (Space)

        Reflexive Emitters (Space)
        Once every several seconds, suffering from a Shield Drain will automatically apply Shield Regeneration and Increased Maximum Shield Capacity for a short duration.
        Redundant Sensors II (Space)

        Automatic Leak Detection II (Space)
        Being affected by a Subsystem Power Drain will automatically remove it. For a short duration after, you become immune to Subsystem Power Drains from foes.
          
        Tier 2
        Hide Weakness I (Space)

        Throw Out the Manual I (Space & Ground)
        Your outgoing Hull Heals and Hitpoint Heals gain a chacne to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity.
        Throw Out the Manual II (Space & Ground)

        Throw Out the Manual II (Space & Ground)
        Your outgoing Hull Heals and Hitpoint Heals gain a chacne to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity.
        Automated Reinforcement I (Space)

        Fix’Em’Up I (Space & Ground)
        Activating any Heal will increase the Damage Resistance Rating of the healed ally (or self) for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
        Hide Weakness III (Space)

        Throw Out the Manual III (Space & Ground)
        Your outgoing Hull Heals and Hitpoint Heals gain a chacne to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity.
        Automated Reinforcement II (Space)

        Fix’Em’Up II (Space & Ground)
        Activating any Heal will increase the Damage Resistance Rating of the healed ally (or self) for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
        Tier 3
        Hide Weakness I (Space)

        Punch It! (Ground)
        After Sprinting, you will gain increased Control Resistance and Bonus Physical Damage with Melee Attacks for a short duration.
        Shrug it Off I (Ground)

        Shrug it Off I (Ground)
        You will gain additional Dmaage Resistance Rating vs Critical Hits.
        Automated Reinforcement I (Space)

        Push Through I (Ground)
        After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
        Hide Weakness III (Space)

        Shrug it Off II (Ground)
        You will gain additional Dmaage Resistance Rating vs Critical Hits.
        Automated Reinforcement II (Space)

        Push Through II (Ground)
        After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
        Hide Weakness I (Space)

        Simplified Plumbing (Space)
        After Ramming Speed or Full Impulse, your power levels will be instantly restored to their normal settings.
        Tough Little Ship I (Space)

        Tough Little Ship I (Space)
        You will gain additional Damage Resistance Rating vs. Critical Hits.
        Automated Reinforcement I (Space)

        No Risk, No Rewards I (Space)
        After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
        Hide Weakness III (Space)

        Tough Little Ship II (Space)
        You will gain additional Damage Resistance Rating vs. Critical Hits.
        Automated Reinforcement II (Space)

        No Risk, No Rewards II (Space)
        After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
        Tier 4
        Hide Weakness I (Space)

        Over-Estimation (Space & Ground)
        Activating a Hull Heal or Hitpoint Heal grants the targeted ally (or self) an amount of Temporary Hitpoints equal to a percentage of the healing they receive.
        Back in the Fight I (Ground)<

        Back in the Fight I (Ground)
        Activating this ability to grant you and your teammates increased Maximum Hitpoints, Incoming Healing, Run Speed, and Resistance Rating vs. Ranged Offline effects.
        Automated Reinforcement I (Space)

        Giver Her All She’s Got I (Space)
        Activating this ability to grant you and your teammates increased Maximum Hitpoints, Incoming Healing, Run Speed, and Resistance Rating vs. Subsystem Offline effects.
        Hide Weakness III (Space)

        Back in the Fight II (Ground)
        Activating this ability to grant you and your teammates increased Maximum Hitpoints, Incoming Healing, Run Speed, and Resistance Rating vs. Ranged Offline effects.
        Automated Reinforcement II (Space)

        Giver Her All She’s Got II (Space)
        Activating this ability to grant you and your teammates increased Maximum Hitpoints, Incoming Healing, Run Speed, and Resistance Rating vs. Subsystem Offline effects.


        Tier 1
        Maneuvering Thrusters I(Space)

        Maneuvering Thrusters I(Space)
        While at Full Stop, or if your engines are Offline, you are still able to utilize your ship’s maneuvering thrusters as if the ship retained a small portion of it’s base speed and turn rate.
        Maneuvering Thrusters II(Space)

        Maneuvering Thrusters II(Space)
        While at Full Stop, or if your engines are Offline, you are still able to utilize your ship’s maneuvering thrusters as if the ship retained a small portion of it’s base speed and turn rate.
        Attack Pattern Expertise I (Space)

        Attack Pattern Expertise I (Space)
        Activating any Attack Pattern bridge officer ability grants your starship an increase in survivability, represented as temporary hitpoints. Activating an additional Attack Pattern while under these effects will refresh the pool, not stack them.
        Back Her Off! (Space)

        Back Her Off! (Space)
        Your defense and maximum speed are increased while moving in Reverse.
        Attack Pattern Expertise II (Space)

        Attack Pattern Expertise II (Space)
        Activating any Attack Pattern bridge officer ability grants your starship an increase in survivability, represented as temporary hitpoints. Activating an additional Attack Pattern while under these effects will refresh the pool, not stack them.
        Eat My Dust I (Space)

        Eat My Dust I (Space)
        When an attacker fires upon the rear arc of your ship, you gain a stacking bonus to your defense, making your ship harder and harder to hit.
        Eat My Dust II (Space)

        Eat My Dust II (Space)
        When an attacker fires upon the rear arc of your ship, you gain a stacking bonus to your defense, making your ship harder and harder to hit.
        Desperate Flight I (Space)

        Desperate Flight I (Space)
        As the hull of your ship takes increasing amounts of damage, your flight speed and turn rate will rise higher and higher. This bonus is not applied until your Hull is below 80% capacity; and caps out when you are at 20% Hull.
        Reckless Abandon (Space)

        Reckless Abandon (Space)
        Activating Evasive Maneuvers now grants you brief immunity to all movement-impairing effects.
        Desperate Flight II (Space)

        Desperate Flight II (Space)
        As the hull of your ship takes increasing amounts of damage, your flight speed and turn rate will rise higher and higher. This bonus is not applied until your Hull is below 80% capacity; and caps out when you are at 20% Hull.
        Tier 2
        Rock and Roll (Space)

        Rock and Roll (Space)
        While at Full Stop, or if your engines are Offline, you are still able to utilize your ship’s maneuvering thrusters as if the ship retained a small portion of it’s base speed and turn rate.
        All Shook Up I (Space)

        All Shook Up I (Space)
        After executing the “Rock and Roll” maneuver, your ship remains more difficult to hit with weapons for a short duration.
        Magic Carpet Ride I (Space)

        Magic Carpet Ride I (Space)
        After executing the “Rock and Roll” maneuver, you retain a large turn rate bonus for a short period of time.
        All Shook Up II (Space)

        All Shook Up II (Space)
        After executing the “Rock and Roll” maneuver, your ship remains more difficult to hit with weapons for a short duration.
        Magic Carpet Ride II (Space)

        Magic Carpet Ride II (Space)
        After executing the “Rock and Roll” maneuver, you retain a large turn rate bonus for a short period of time.
        Tier 3
        Turn the Other Cheek I (Space)

        Turn the Other Cheek I (Space)
        Taking damage applies a temporary boost to Shield Hardness on the opposite facing from the one damaged. (All four facings may be enhanced at the same time.)
        Turn the Other Cheek II (Space)

        Turn the Other Cheek II (Space)
        Taking damage applies a temporary boost to Shield Hardness on the opposite facing from the one damaged. (All four facings may be enhanced at the same time.)
        Thick of It I (Space)

        Thick of It I (Space)
        Whenever “Turn the Other Cheek” becomes active on all four of your shield facings at the same time, you are granted a brief period of complete damage immunity. May only occur once every 30 seconds.
        Turn the Other Cheek III (Space)

        Turn the Other Cheek III (Space)
        Taking damage applies a temporary boost to Shield Hardness on the opposite facing from the one damaged. (All four facings may be enhanced at the same time.)
        Thick of It II (Space)

        Thick of It II (Space)
        Whenever “Turn the Other Cheek” becomes active on all four of your shield facings at the same time, you are granted a brief period of complete damage immunity. May only occur once every 30 seconds.
        Danger Zone (Space)

        Danger Zone (Space)
        You gain a bonus to your damage output for each Foe within 2.0km of your ship. This bonus can stack up to 10 times maximum. (Does not apply to Mines, Turrets or Targetable Torpedoes).
        Wing Man (Space)

        Wing Man (Space)
        You gain a bonus to your damage output for each Friend or Foe within 2.0km of your ship. This bonus can stack up to 10 times maximum. (Does not apply to Mines, Turrets or Targetable Torpedoes).
        Scratch the Paint (Space)

        Scratch the Paint (Space)
        You become immune to one Warp Core Breach, as long as this is active. Being hit by a Warp Core Breach removes the effect, but it automatically refreshes after some time has passed.
        Impulse Drafting I (Space)

        Impulse Drafting I (Space)
        Adds a Defense Bonus to each stack of Danger Zone, increasing your Defense for each Foe within 2.0km (and Friend, if “Wing Man” is active).
          
        Impulse Drafting II (Space)

        Impulse Drafting II (Space)
        Adds a Defense Bonus to each stack of Danger Zone, increasing your Defense for each Foe within 2.0km (and Friend, if “Wing Man” is active).
        Tier 4
        Bob and Weave (Space)

        Bob and Weave (Space)
        When an enemy misses you in combat you take the opportunity to hit them back, right where it hurts. Critical Severity is increased for each stack of “Bob and Weave” (up to 10 max). A successful Critical Hit removes all built up stacks of this buff.
        Lone Wolf I (Space)

        Lone Wolf I (Space)
        Any players on your team that are within 10km will automatically Placate foes near them when you activate this, making you the only valid target in range for a short time. You will gain increased Defense and automatic Shield Redistribution for the duration of this ability.
         
        The Placate effect is fragile to their own damage. If they continue dealing damage, it will wear off quickly.
        Shield Scraping I (Space)

        Shield Scraping I (Space)
        Flying at high speed into the shields of an enemy will drain their shield capacity and reduce their shield’s resilience to incoming damage. The magnitude of both effects will scale with the speed at which you scrape against them. You may scrape against enemies once per second, but any enemy recently scraped will be immune to further scraping for 10 seconds.
        Lone Wolf II (Space)

        Lone Wolf II (Space)
        Any players on your team that are within 10km will automatically Placate foes near them when you activate this, making you the only valid target in range for a short time. You will gain increased Defense and automatic Shield Redistribution for the duration of this ability.
         
        The Placate effect is fragile to their own damage. If they continue dealing damage, it will wear off quickly.
        Shield Scraping II (Space)

        Shield Scraping II (Space)
        Flying at high speed into the shields of an enemy will drain their shield capacity and reduce their shield’s resilience to incoming damage. The magnitude of both effects will scale with the speed at which you scrape against them. You may scrape against enemies once per second, but any enemy recently scraped will be immune to further scraping for 10 seconds.


        Tier 1
        Imminent Decay (Ground)

        Imminent Decay (Ground)
        Your ground weapons gain a chance to inflict a short-duration Physical Damage-over-Time effect.
        Decay Amplification I (Ground)

        Decay Amplification I (Ground)
        Increase the damage inflicted by all of your Damage-Over-Time effects.
        Decayed Defenses I (Ground)

        Decayed Defenses I (Ground)
        Your activated abilities that inflict Damage-over-Time effects on foes will also reduce their damage resistence for a period of time, during Ground Combat.
        Decay Amplification II (Ground)

        Decay Amplification II (Ground)
        Increase the damage inflicted by all of your Damage-Over-Time effects.
        Decayed Defenses II (Ground)

        Decayed Defenses II (Ground)
        Your activated abilities that inflict Damage-over-Time effects on foes will also reduce their damage resistence for a period of time, during Ground Combat.
        Entropic Rider (Space)

        Entropic Rider (Space)
        Your starship weapons gain a chance to inflict a short-duration Physical Damage-over-Time effect. The chance is greater for projectiles than it is for directed energy weapons.
        Atrophied Defenses I (Space)

        Atrophied Defenses I (Space)
        Your activated abilities that inflict Damage-over-Time effects on foes will also reduce their damage resistence for a period of time, during Space Combat.
        Entropic Amplification I (Space)

        Entropic Amplification I (Space)
        Increase the damage inflicted by all of your Damage-Over-Time effects.
        Atrophied Defenses I (Space)

        Atrophied Defenses II (Space)
        Your activated abilities that inflict Damage-over-Time effects on foes will also reduce their damage resistence for a period of time, during Space Combat.
        Entropic Amplification I (Space)

        Entropic Amplification II (Space)
        Increase the damage inflicted by all of your Damage-Over-Time effects.
        Tier 2
        Inevitability I (Space & Ground)

        Inevitability I (Space & Ground)
        Increase how quickly certain abilities recharge. In Ground Combat, this ability speeds up the recharge of Kit Moduels. In Space Combat, this ability speeds up the recharge of Exotic Damage Bridge Officer abilities.
        Inevitability II (Space & Ground)

        Inevitability II (Space & Ground)
        Increase how quickly certain abilities recharge. In Ground Combat, this ability speeds up the recharge of Kit Moduels. In Space Combat, this ability speeds up the recharge of Exotic Damage Bridge Officer abilities.
        Uncertainty I (Space & Ground)

        Uncertainty I (Space & Ground)
        Activating any Kit Module Damage or Exotic Damage grants you a small amount of Temporary Hitpoints. This effect can stack several times, each time adding additional Temp HP to your current pool.
        Inevitability III (Space & Ground)

        Inevitability III (Space & Ground)
        Increase how quickly certain abilities recharge. In Ground Combat, this ability speeds up the recharge of Kit Moduels. In Space Combat, this ability speeds up the recharge of Exotic Damage Bridge Officer abilities.
        Uncertainty II (Space & Ground)

        Uncertainty II (Space & Ground)
        Activating any Kit Module Damage or Exotic Damage grants you a small amount of Temporary Hitpoints. This effect can stack several times, each time adding additional Temp HP to your current pool.
        Tier 3
        Modular Momentum I (Ground)

        Modular Momentum I (Ground)
        Activating any Kit Module abilitiy will cause all Secondary Firing Modes to rechare more quickly. This affect is immediately applied when the Kit Module is activated, and only affects Secondary Firing Modes that are already in cooldown.
        Modular Momentum II (Ground)

        Modular Momentum II (Ground)
        Activating any Kit Module abilitiy will cause all Secondary Firing Modes to rechare more quickly. This affect is immediately applied when the Kit Module is activated, and only affects Secondary Firing Modes that are already in cooldown.
        Temporal Rebuke (Ground)

        Temporal Rebuke (Ground)
        Whenever you are struck by a foe within melee range, there is a chance you will automatically teleport that foe some distance away and briefly root them in place. (Does not teleport Captain-rank enemies.)
        Decaying Rebuke I (Groud)

        Decaying Rebuke I (Groud)
        When Temporal Rebuke is triggered, the affected enemy is also afflicted with a Physical Damage-over-Time effect for several seconds.
        Decaying Rebuke II (Groud)

        Decaying Rebuke II (Groud)
        When Temporal Rebuke is triggered, the affected enemy is also afflicted with a Physical Damage-over-Time effect for several seconds.
        Temporal Cross-Wiring I (Space)

        Temporal Cross-Wiring I (Space)
        Activating any Exotic Damage ability will provide you with a temporal buff that improves the speed of your Energy Weapons’ firing cycles, making them both activate and recharge more quickly. This buff may be applied up to 4 times.
        Temporal Cross-Wiring II (Space)

        Temporal Cross-Wiring II (Space)
        Activating any Exotic Damage ability will provide you with a temporal buff that improves the speed of your Energy Weapons’ firing cycles, making them both activate and recharge more quickly. This buff may be applied up to 4 times.
        Anomaly Leash I (Space)

        Anomaly Leash I (Space)
        Anomalies summoned by you are now mobile and will move at a slow pace toward whatever enemey you currently have targeted.
        Phasic Artillery (Space)

        Phasic Artillery (Space)
        Your mines and targetable torpedoes are slightly out-of-phase, granting them the ability to absorb a small amount of incoming damage before being destroyed. This is represented as Temporary Hitpoints, and may allow them to survive enemy fire and hazardous anomalies.
        Anomaly Leash II (Space)

        Anomaly Leash II (Space)
        Anomalies summoned by you are now mobile and will move at a slow pace toward whatever enemey you currently have targeted.
        Tier 4
        Continuity (Space)

        Continuity (Space)
        When reduced to less than 10% of your Hull, you will immediately be removed from danger. Your ship will teleport approximately 8km from its current location, become briefly untargetable, and have its hull and shields restored by a large amount. This action will also wipe all accumulated threat vs. NPCs. After Continuity is triggered, your ship will perform at less than full capacity for a short period of time, as the timelines adjust to this sudden shift of probability. This effect may only trigger once every 3 minutes.
        Causal Glitch I (Space)

        Causal Glitch I (Space)
        When Continuty is triggered, all Bridge Officer Abilities and Captain Abilities that are currently in cooldown will have their remaining recharge timers heavily reduced.
        Temporal Adaptation I (Space)

        Temporal Adaptation I (Space)
        “Adjustment Period” debuff that is applied when Continuity is triggered does not last as long.
        Causal Glitch II (Space)

        Causal Glitch II (Space)
        When Continuty is triggered, all Bridge Officer Abilities and Captain Abilities that are currently in cooldown will have their remaining recharge timers heavily reduced.
        Temporal Adaptation II (Space)

        Temporal Adaptation II (Space)
        “Adjustment Period” debuff that is applied when Continuity is triggered does not last as long.

        Tier 1
        Resilient Power Cells I (Ground)

        Resilient Power Cells I (Ground)
        The secondary attacks on your weaponary are more frequently available for use.
        Resilient Power Cells II (Ground)

        Resilient Power Cells II (Ground)
        The secondary attacks on your weaponary are more frequently available for use.
        Quick Draw I (Ground)

        Quick Draw I (Ground)
        All of your Kit Abilities have their cooldowns reduced.
        Resilient Power Cells III (Ground)

        Resilient Power Cells III (Ground)
        The secondary attacks on your weaponary are more frequently available for use.
        Quick Draw II (Ground)

        Quick Draw II (Ground)
        All of your Kit Abilities have their cooldowns reduced.
        Headshot I (Ground)

        Headshot I (Ground)
        While aiming, you are more capable of striking the neemy where it will hurt them the most.
        Headshot II (Ground)

        Headshot II (Ground)
        While aiming, you are more capable of striking the neemy where it will hurt them the most.
        Braced Crouch (Ground)

        Braced Crouch (Ground)
        While crouching, your health will regenerate at an increased rate.
        Follow-Through (Ground)

        Follow-Through (Ground)
        While sprinting, all melee attacks are increased in effectiveness. This effect lingers for a few seconds after you have finished sprinting. You must be moving to gain this benefit.
        Wrecking Ball (Ground)

        Wrecking Ball (Ground)
        Executing a tactical Roll will leave a small Spatial Mine behind. This mine ca be used to deal damage to nearby enemies.
        Tier 2
        Juggernaut System (Ground)

        Juggernaut System (Ground)
        Gives the ability to easily knock back nearby opponents simply by rushing into them.
        Juggernaut Armor Plating I (Ground)

        Juggernaut Armor Plating I (Ground)
        You are able to gain additional health and damage resistance from any armor you are wearing.
        Juggernaut Shiedling I (Ground)

        Juggernaut Shiedling I (Ground)
        Allows for increased protection from energy weapons and a higher maximum capacity.
        Juggernaut Armor Plating II (Ground)

        Juggernaut Armor Plating II (Ground)
        You are able to gain additional health and damage resistance from any armor you are wearing.
        Juggernaut Shiedling II (Ground)

        Juggernaut Shiedling II (Ground)
        Allows for increased protection from energy weapons and a higher maximum capacity.

        Tier 1
        Logistical Support I (Space)

        Logistical Support I (Space)
        Gain Temporary Hull when healed while Threatening. While not Threatening, gain a Critical Chance buff when healed.
        Logistical Support II (Space)

        Logistical Support II (Space)
        Gain Temporary Hull when healed while Threatening. While not Threatening, gain a Critical Chance buff when healed.
        Show of Force I (Space)

        Show of Force I (Space)
        Gain increased Incoming Healing while Threatening. While not Threatening, gain a stacking energy weapond amage buff for each foe you hit with energy weapons.
        Logistical Support III (Space)

        Logistical Support III (Space)
        Gain Temporary Hull when healed while Threatening. While not Threatening, gain a Critical Chance buff when healed.
        Show of Force II (Space)

        Show of Force II (Space)
        Gain increased Incoming Healing while Threatening. While not Threatening, gain a stacking energy weapond amage buff for each foe you hit with energy weapons.
        Counter-Offensive I (Space)

        Counter-Offensive I (Space)
        Reflect 150% of incomign energy weapon damage back to your attacker. This can trigger once every 15 seconds, and reflect a maximum of 10,000 damage.
        Counter-Offensive II (Space)

        Counter-Offensive II (Space)
        Reflect 150% of incomign energy weapon damage back to your attacker. This can trigger once every 15 seconds, and reflect a maximum of 10,000 damage.
        Layered Defense I (Space)

        Layered Defense I (Space)
        Gain Immunity to damage from Torpedo impacts. Layered Defense can prevent damage once every 60 seconds.
        Counter-Offensive III (Space)

        Counter-Offensive III (Space)
        Reflect 150% of incomign energy weapon damage back to your attacker. This can trigger once every 15 seconds, and reflect a maximum of 10,000 damage.
        Layered Defense II (Space)

        Layered Defense II (Space)
        Gain Immunity to damage from Torpedo impacts. Layered Defense can prevent damage once every 60 seconds.
        Tier 2
        Diversionary Tactics (Space)

        Diversionary Tactics (Space)
        Diversionary Tactics Taunts foes within firing range into attacking you while Threatening. While not Threatening, Diversionary Tactics Placates Foes and reduces your threat generation. This Placate may break on damage.
        Attrition Warfare I (Space)

        Attrition Warfare I (Space)
        Attrition Warfare reduces the Recharge Time of your Bridge Officers whenever you are healed while Threatening. While not Threatening, Attrition Warfare increases your Hull and Shield Regeneration rates.
        Maneuver Warfare I (Space)

        Maneuver Warfare I (Space)
        Maneuver Warfare adds an additional effect to Diversionary Tactics. When Threatening, it applies a Heal over Time based on the number of foes. When not Threatening, it increases your damage based on the number of foes.
        Attrition Warfare II (Space)

        Attrition Warfare II (Space)
        Attrition Warfare reduces the Recharge Time of your Bridge Officers whenever you are healed while Threatening. While not Threatening, Attrition Warfare increases your Hull and Shield Regeneration rates.
        Maneuver Warfare II (Space)

        Maneuver Warfare II (Space)
        Maneuver Warfare adds an additional effect to Diversionary Tactics. When Threatening, it applies a Heal over Time based on the number of foes. When not Threatening, it increases your damage based on the number of foes.

        Tier 1
        Close the Gap I (Space & Ground)

        Close the Gap I (Space & Ground)
        Increase movement speed while facing your Antagonist.
        Close the Gap II (Space & Ground)

        Close the Gap II (Space & Ground)
        Increase movement speed while facing your Antagonist.
        Confiscate (Space & Ground)

        Confiscate (Space & Ground)
        Your weapons gain a chance to remove buffs from your Antagonist.
        Eye on the Prize I (Space & Ground)

        Eye on the Prize I (Space & Ground)
        Decrease the stealth reating of your Antagonist.
        Eye on the Prize II (Space & Ground)

        Eye on the Prize II (Space & Ground)
        Decrease the stealth reating of your Antagonist.
        Singular Focus (Space & Ground)

        Singular Focus (Space & Ground)
        Increased Damage Resistance Rating to Damage not from your Antagonist.
        Subdue I (Space & Ground)

        Subdue I (Space & Ground)
        Increased effectiveness of Control Effects directed at your Antagonist.
        Tunnel Vision I (Space & Ground)

        Tunnel Vision I (Space & Ground)
        Increased Control Resistance Rating to Control Effects not from your Antagonist.
        Subdue II (Space & Ground)

        Subdue II (Space & Ground)
        Increased effectiveness of Control Effects directed at your Antagonist.
        Tunnel Vision II (Space & Ground)

        Tunnel Vision II (Space & Ground)
        Increased Control Resistance Rating to Control Effects not from your Antagonist.
        Tier 2
        Tear Down (Space & Ground)

        Tear Down (Space & Ground)
        Increased damage to your Antagonist.
        Crackdown (Space & Ground)

        Crackdown (Space & Ground)
        A portion of hitpoint healing directed at your Antagonist is instead given to you.
        Within Reach I (Space & Ground)

        Within Reach I (Space & Ground)
        Your weapons gain a chance to slow your Antagonist.
        Wear Down (Space & Ground)

        Wear Down (Space & Ground)
        Decreases the health regeneration rate of your Antagonist.

        Within Reach II (Space & Ground)

        Within Reach II (Space & Ground)
        Your weapons gain a chance to slow your Antagonist.
        • Starship
          Ship

        • Bridge Officers
          BOffs

        • Duty Officers
          DOffs

        Link to Starship





        Fore Weapons
        Deflector
        Secondary Deflector
        Impulse
        Core
        Shield
        Aft Weapons
        Heavy Weapons
        Devices
        Engineering Consoles
        Science Consoles
        Tactical Consoles
        Universal Consoles
        Hangar
        Link to Bridge Officers
        You must select a ship before you can use this screen.
        Link to Duty Officers







        CAPTAIN DETAILS
        FactionCareerPrimary Spec.Secondary Spec.
        FederationEngineering
        SPACE SKILLS
        Lieutenant
        EngineeringHull RestorationImproved Hull RestorationAdvanced Hull Restoration
        Hull CapacityImproved Hull CapacityAdvanced Hull Capacity
        ScienceShield RestorationImproved Shield RestorationAdvanced Shield Restoration
        Shield CapacityImproved Shield CapacityAdvanced Shield Capacity
        TacticalEnergy Weapon TrainingImproved Energy Weapon TrainingAdvanced Energy Weapon Training
        Projectile Weapon TrainingImproved Projectile Weapon TrainingAdvanced Projectile Weapon Training
        Lieutenant Commander
        EngineeringElectro-Plasma System FlowImproved EPS FlowFull Impulse Energy Shunt
        Impulse ExpertiseImproved Impulse ExpertiseAdvanced Impulse Expertise
        ScienceControl ExpertiseImproved Control ExpertiseControl Amplification
        Drain ExpertiseImproved Drain ExpertiseDrain Infection
        TacticalTargeting ExpertiseImproved Targeting ExpertiseAdvanced Targeting Expertise
        Defensive ManeuveringImproved Defensive ManeuveringAdvanced Defensive Maneuvering
        Commander
        EngineeringHull PlatingEnergized Hull PlatingAblative Hull Plating
        Damage ControlImproved Damage ControlAdvanced Damage Control
        ScienceShield RegenerationImproved Shield RegenerationAdvanced Shield Regeneration
        Shield HardnessImproved Shield HardnessAdvanced Shield Hardness
        TacticalWeapon AmplificationImproved Weapon AmplificationAdvanced Weapon Amplification
        Weapon SpecializationImproved Weapon SpecializationAdvanced Weapon Specialization
        Captain
        EngineeringDefensive Subsystem TuningShield Subsystem PerformanceAuxiliary Subsystem Performance
        Offensive Subsystem TuningWeapon Subsystem PerformanceEngine Subsystem Performance
        ScienceExotic Particle GeneratorImproved Exotic Particle GeneratorAdvanced Exotic Particle Generator
        Long-Range Targeting SensorsImproved Long-Range Targeting SensorsAdvanced Long-Range Targeting Sensors
        TacticalHull PenetrationImproved Hull PenetrationAdvanced Hull Penetration
        Shield PenetrationImproved Shield PenetrationAdvanced Shield Penetration
        Admiral
        EngineeringWarp Core PotentialImproved Warp Core PotentialWarp Core Efficiency
        Engineering ReadinessImproved Engineering ReadinessAdvanced Engineering Readiness
        ScienceScientific ReadinessImproved Scientific ReadinessAdvanced Scientific Readiness
        Shield MasteryShield AbsorptionShield Reflection
        TacticalCoordination ProtocolsDefensive CoordinationOffensive Coordination
        Tactical ReadinessImproved Tactical ReadinessAdvanced Tactical Readiness
        GROUND SKILLS
        Group 1Weapon CriticalsWeapon ProficiencyWeapon Penetration
        Improved Weapon CriticalsWeapon ExpertImproved Weapon Penetration
        Group 2Armor ExpertEndurance TrainingRegeneration
        Armor MasterImproved Endurance TrainingImproved Regeneration
        Group 3Personal Shields ExpertPersonal Shield Resilience
        Personal Shields MasterImproved Personal Shield Resilience
        Group 4Kit EfficiencyKit Performance Expert
        Improved Kit EfficiencyKit Performance Master
        TRAITS
        Personal Ground TraitsPersonal Space Traits
        Ground Reputation TraitsSpace Reputation Traits
        Active Reputation TraitsStarship Traits
        Other Traits
        STARSHIP
        BRIDGE OFFICERS
        GROUND EQUIPMENT
        Kit
        Kit Modules
        Armor
        Shield
        Weapons
        Devices
        AWAY TEAM
        Bridge Officer 1
        Ensign:
        Lieutenant:
        Lt. Commander:
        Commander:
        Bridge Officer 2
        Ensign:
        Lieutenant:
        Lt. Commander:
        Commander:
        Bridge Officer 3
        Ensign:
        Lieutenant:
        Lt. Commander:
        Commander:
        Bridge Officer 4
        Ensign:
        Lieutenant:
        Lt. Commander:
        Commander:
        GROUND DUTY OFFICERS
        Duty Officer 1

        Duty Officer 2

        Duty Officer 3

        Duty Officer 1

        Duty Officer 5

        Duty Officer 6

        SPACE DUTY OFFICERS
        Duty Officer 1

        Duty Officer 2

        Duty Officer 3

        Duty Officer 1

        Duty Officer 5

        Duty Officer 6

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          Online MBA Programs Directory – MBAPrograms.org

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          All about MBA Courses

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          1. Home
          2. Get Informed
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          4. Choosing What to Study
          5. 15 Types of MBA Specializations, Plus Programs That Offer Popular Concentrations (Apply Now!)

          15 Types of MBA Specializations, Plus Programs That Offer Popular Concentrations (Apply Now!)

          Types of MBA specializations often align with particular industries, from finance to health care. But which specializations may lead to more competitive earnings? And, what might be the best MBA specializations or concentrations for your unique goals? 

          We’ve listed some accredited MBA programs that offer different MBA specializations worth considering. Or, skip to the bottom of this article for a list of 15 MBA concentrations that should be on your radar as you research graduate business programs.

          mba specializations; mba degrees

          10 Business Schools That Offer MBA Specializations

          According to U.S. News and World Report, choosing an MBA specialization may help you hone your competitive edge. But not all business schools offer the same tracks. Check out these ten sponsored MBA programs, which feature potential specializations to choose from.

          1. Westcliff University

          Westcliff University is an institution of higher education with a focus on Business and Education. The College of Business at Westcliff University offers an MBA program designed to help students prepare for new challenges in management and leadership.

          Westcliff’s MBA program offers multiple concentrations to choose from. In order to graduate with a concentration, students must take three courses (nine credits) from their chosen area of study. Students opting to earn a general MBA with no concentration must choose three electives, instead.

          MBA Concentrations Offered:

          • MBA in Organizational Management
          • MBA in Financial Management
          • MBA in Supply Chain Management
          • MBA in Health Care Management/Administration
          • MBA in e-Business Management
          • And Others

          2. Northcentral University

          Northcentral University is a regionally accredited online university that serves students from around the world. They offer an ACBSP-accredited online MBA program, with no GMAT or GRE requirement. The 30-credit degree may be earned in 16 months or fewer, depending on the student.

          The online MBA at NCU offers 21 specializations to choose from, along with an accelerated track for eligible students. Candidates study one-on-one with doctoral faculty, in a flexible format designed for busy, working students.

          MBA Concentrations Offered:

          • MBA in Performance Improvement
          • MBA in Corporate Social Responsibility
          • MBA in Strategic Management
          • And Others

          3. Saint Leo University

          The Donald R. Tapia School of Business at Saint Leo University is ACBSP & IACBE-accredited, and is the largest Catholic business school in the U.S. They offer both traditional and online paths to earning an MBA.

          The general MBA program places an emphasis on leadership skills, technology, and solving complex management challenges. Saint Leo University also offers a variety of MBA specializations, most of which are available online-only.

          MBA Concentrations Offered:

          • MBA in Data Analytics
          • MBA in Supply Chain Global Integration Management
          • MBA in Human Resource Management
          • MBA in Marketing Research and Social Media Analytics
          • And Others

          4. Liberty University Online

          Liberty University is a private, Christian research university based in Lynchburg, Virginia. They are also known for their online programs, including a fully-accredited, 100% online MBA program. The general MBA program requires 36 credits and may be earned in as few as two years.

          In addition, Liberty offers a 45-credit MBA program that permits students to choose from a variety of career-focused specializations. Each specialization is designed to help students learn the skills, principles, and practices of a particular area of business.

          MBA Concentrations Offered:

          • Master of Business Administration: Finance
          • Master of Business Administration: Strategic Management
          • Master of Business Administration: Non-Profit Leadership & Management
          • And Others

          5. Benedictine University

          Benedictine University is a private, Roman Catholic institution of higher education located near Chicago, Illinois. The Goodwin College of Business at Benedictine offers a variety of MBA programs, including accelerated programs that may be pursued online.

          The Benedictine M.B.A. Program offers the chance to earn one or more concentrations in over 20 areas. Each concentration requires 12 credits. While earning a concentration is optional, many students choose at least one.

          MBA Concentrations Offered:

          • Master of Business Administration – Internet Marketing
          • Master of Business Administration – Accounting
          • Master of Business Administration – Health Administration
          • And Others

          6. Walden University

          Walden University is an accredited institution that has served as a higher learning partner to adults for 45 years. The university offers undergraduate, graduate, and professional programs in a variety of career-focused areas, including business.

          Walden is home to an ACBSP-accredited online MBA program. The program features a flexible learning path that potentially lets you pursue the MBA at your own speed. Plus, choose from ten specializations, including a self-designed path.

          MBA Concentrations Offered:

          • MBA in Communication
          • MBA with Self-Designed Concentration
          • MBA in Corporate Finance
          • MBA in International Business
          • And Others

          7. Grand Canyon University

          Grand Canyon University is a private, Christian university based in Arizona. Besides programs on campus, they offer online programs and other potentially flexible learning paths.

          GCU is home to online MBA programs designed to help students pursue a strong business foundation. In addition to core courses in marketing, management, finance, and leadership, students are invited to choose from several areas of emphasis.

          MBA Concentrations Offered:

          • M.B.A. with an Emphasis in Sports Business
          • M.B.A. with an Emphasis in Finance
          • M.B.A. with an Emphasis in Project Management
          • And Others

          8. Fairleigh Dickinson University

          Fairleigh Dickinson is a private, nonprofit university with two campuses in New Jersey. The Silberman College of Business at FDU offers an MBA program with several learning pathss, including a Saturday MBA format that blends in-person and online learning.

          Candidates may choose from six specializations, which each focus on a different professional area. Each specialization may vary in terms of credits required.

          MBA Concentrations Offered:

          • Executive MBA in General Management
          • MBA in Pharmaceutical Management Studies
          • MBA in Finance
          • And Others

          9. Baruch College

          Baruch College is a public research institution based in Manhattan. They are part of the City University of New York system. The Zicklin School of Business at Baruch College has been around for nearly 100 years, and is known as a leader in undergraduate, graduate, and executive business education.

          Zicklin offers several potential paths to earning an MBA, including full-time, evening, and one-year programs. In addition to the core curriculum, students may work toward competencies in specific career areas.

          MBA Concentrations Offered:

          • MBA in Sustainable Business
          • MBA in Decision Sciences
          • MBA in International Business
          • MBA in Entrepreneurship
          • And Others

          10. California Baptist University

          California Baptist University is a private, Christian university based near Los Angeles, California. They are home to the Jabs School of Business, which offers an ACBSP-accredited MBA program designed for working adults

          The Jabs MBA is taught from a Christian point of view and focuses on helping students prepare to lead and manage organizations. Students may also choose from several potential concentrations, depending on their interests.

          MBA Concentrations Offered:

          • Master of Business Administration: Specialization in General Management
          • Master of Business Administration: Specialization in Accounting

          List of MBA Concentrations 

          Here are 15 popular MBA concentrations you need to know about. Click to learn more about Master of Business Administration programs offering each specialization and learn how to chose a specialization in an MBA.

          1. Organizational Leadership – May focus on leading both teams and businesses, with a focus on problem-solving, risk management and decision-making.
          2. Accounting – May focus on accounting and economic principles, along with the study of business and financial management.
          3. Business Administration and Management – May cover the general management of start-ups, complex enterprises, and other types of businesses, across various industries.
          4. Entrepreneurship – May cover launching and operating new enterprises, including strategies, models, and business skills.
          5. Finance – You may study business skills for the financial sector, including corporate finance, managerial accounting, investment banking, real estate finance, and more.
          6. Healthcare Administration – You may learn about management for private and public healthcare organizations, including healthcare management, healthcare leadership skills, and more.
          7. International Business – May focus on global business from perspectives such as the cultural, political, and economic, while helping students prepare for international leadership challenges.
          8. Marketing and Advertising – Study marketing specializations and advertising strategies for business, including principles like market research, pricing, and buyer behavior.
          9. Human Resources Management – You may learn how to implement, evaluate, and fine-tune HR practices for different business types and industries.
          10. Operations Management and Supply Chain Management – Study how to manage the flow of goods and services, while exploring principles like storage, transportation, inventory, and more.
          11. Technology Management – May cover how to plan, develop, and manage information technology systems, including both technical and business principles.
          12. Project Management – Study principles and skills related to leading and managing projects, including communication, team building, business analysis, and more.
          13. Business Information Systems – May focus on management of information systems, information technology, telecommunications, databases, Internet technologies, and more.
          14. Sports Management – You may study the foundations of business and leadership while discovering how they apply to sports management, marketing, and other aspects of the sports biz.
          15. E-Commerce and Social Media – May focus on the challenges of e-business, including the integration of technology, marketing, and other aspects of electronic commerce.

          What Are the Highest Paying MBA Concentrations?

          That generally depends on the role the degree-holder ends up pursuing. According to U.S. News and World Report, there is a wide range of potential salaries for those who earn an MBA. The concentrations with the highest earnings may align with the highest-paying industries.

          According to the Bureau of Labor Statistics, here are some of the management career paths with the highest median annual salaries, as of 2017. [i]

          1. Computer and Information Systems Managers: $139,220
          2. Architectural and Engineering Managers: $137,720
          3. Advertising, Promotions, and Marketing Managers: $129,380
          4. Financial Managers: $125,080
          5. Sales Managers: $121,060
          6. Compensation and Benefits Managers: $119,120
          7. Public Relations and Fundraising Managers: $111,280
          8. Human Resources Managers: $110,120

          Search Types of MBA Degrees

          Browse our sponsored listings. Or, fill out our form to be matched with prospective MBA programs that may offer multiple specializations to choose from. You can also find MBA’s online that don’t require a GMAT , one-year MBA’s , and affordable online MBA programs !

          [i] bls.gov/ooh/management/

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          What are the different types of MBA Programs?

          To help narrow the field of schools you are considering, think about the career, lifestyle, financial issues, and curriculum that are important to you. Peruse the below list of MBA concentrations to help you discover what’s important to you when choosing an MBA program.

          U.S. MBA Program Rankings

          Ranking systems are imperfect, but they can often give you a good idea of the strengths and weaknesses of each school you’re considering. Browse our up-to-date list of the top business schools , but don’t use it as your only criterion. Different ranking systems produce different results, so the only person who can choose the very best school for you–is you.

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          Photo 1: Tikal Temple I

          This temple was one of the major structures at Tikal. Tikal is one of the largest cities during the Mayan civilization. This temple is also known as the Temple of the Great Jaguar. It was called this because it shows a king sitting upon a jaguar throne. This specific temple was limestone pyramid structure. It was created around 732 AD. This building was created on the east side of the Great Plaza in Tikal.

          The structure was a funerary temple for a ruler during the classical…

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          A Brief Look at the Mayan Civilization Essay example

          1548 Words | 7 Pages

          culture. This civilization came about in Mesoamerica around 250 AD with a great influence coming from that of the Olmec. The first 650 years of the Maya civilization’s existence was known as the Classic Period. They created a remarkable society of more than 40 cities in the region which is now southern Mexico, Guatemala, and northern Belize. The cities contained mostly ceremonial centers and majority of the Maya lived a rural agricultural life around the cities. The Maya civilization has come to be…

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          Indian Civilization

          2767 Words | 12 Pages

          INDIAN CIVILIZATION
          Also called Indus Valley Civilization; the earliest in South Asia
          Contemporary with Bronze Age civilizations in pre-dynastic Egypt, Mesopotamia
          Compared to the other Bronze Age civilizations, Indus Valley Civilization was unspectacular
          Early civilizations of the Indian sub-continent were centred on two major river valleys:
          The Indus River and its tributaries, especially the Saraswati River Valley (2600-1500BCE) – associated with Dravidians. Called Harappan Culture
          The Ganges…

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          Mayan Civilization and Culture

          1077 Words | 5 Pages

          The Ancient Mayan civilization contained nearly two-thirds of Mesoamerica. The area included mostly volcanic mountains to porous limestone, also referred to as the lowlands in the more central regions. Mayan civilization extended from Belize and Mexico’s Yucatan Peninsula in the north, to Honduras in the south. What made the Mayans stand out to me the most, were their complex societies, which were built and modernized far ahead of its time in a tropical rainforest climate (Aissen, 1992). Normally…

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          The Mayan Civilization and Culture

          1438 Words | 6 Pages

          English, Spanish, German, and Latin to name a few. These languages were derived more past civilizations. One important civilization that is known for having great success is the Mayan civilization. The Mayan civilization is known for many things like they fully developed written language, art, architecture, math and some other factors. Historians have said that they don’t know an exact date of when this civilization rose up but they do mention that it flourished for about 2000 years. Although staring…

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          Essay Classic Mayan Architecture

          1687 Words | 7 Pages

          Classic Mayan Architecture

          Mayan culture existed a thousand years ago, in what is now part of Central America. Its ruins were almost entirely abandoned by 600 A.D, and were not rediscovered until the early 1500’s, by Spanish settlers. Mayan architecture astounded the early conquistadors, and continues to be of great interest to modern archeologists as well. These scientists have labeled a certain period of Mayan architectural history as the “Classic” period.
          This refers to a period when the…

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          Rise and Fall of Civilizations

          2560 Words | 11 Pages

          Chanelle Samuel

          The Inevitable Progression of Complex Societies

          Ancient civilizations and the civilizations of today all share a commonality. That commonality is that all civilizations seem to go through this pattern of rise and fall. The civilization will grow, prosper, accumulate wealth and power, but eventually due to a variety of factors including natural disasters, economic decline, invasion, and so on, the civilization will slowly lose power and land and relinquish any sort of ties that once…

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          The Mayans Essay

          587 Words | 3 Pages

          The Mayans

          The ancient Mayan civilization settled in the Yucatan Peninsula in around 900 AD. This civilizations was one of the most advanced of its times. They created their own religion, language, mathematical structure, a very precise calendar, and many other things.
          The Mayan way of life revolved their religion. They had a polytheistic religion praising many gods. Each god had a certain thing that they would rule over or take care of. Chac was the god of rain, Kinich Ahau was the sun…

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          Mayan Architecture: Their Greatest Achievement

          715 Words | 3 Pages

          load. Sweat covers his entire body and makes him shine under the noonday sun like a glorious god descending from the heavens. But, he is not a god. He is a mindless slave involved in an architectural project of Copan, a famous Mayan city. The Maya had a massive civilization that rose in 250 CE and fell around 900 CE. They inhabited an area known as Mesoamerica, which consisted of southern Mexico, Belize, Guatemala, El Salvador, and Honduras. The Maya, as a people, are known for several achievements…

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          Aspects of the Mayan Culture Essay

          573 Words | 3 Pages

          during the day. At the bottom of the class structure were the slaves. They are forced to do manual labor for their master. Usually if their master died they would be sacrificed with him. The class structure was the foundation of life in the Maya civilization.
          The next important aspect of the Maya’s culture is warfare. The ruler would declare war on another city-state while the priests would find out the best day to go to war. During the battle, the nobles would lead the armies. Peasants would serve…

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          The Fall of the Mayan Empire Essay

          1517 Words | 7 Pages

          The fall of the Mayan Empire
          The collapse of the Mayan Empire is one of history’s greatest mysteries. It was one of the most advanced and developed civilizations of its time period, reining during the Pre-Classic period and into the Classic and Post-Classic Periods (2000 B.C. – 900 A.D.). The territory stretched from the Yucatan Peninsula in Mexico, down to modern day El Salvador in Central America. Its achievements were monumental for the era, being the first empire communicating with the use…

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          The Popul Vuh: The Mayan Creation Myth

          594 Words | 2 Pages

          on what Mayans believed the way creation came about. Popul Vuh is the legacy of Mayan culture that consists of the creation of the Maya, a civilization of people that dates back to 1000 A.D. in Mesoamerica. When comparing the Mayan creation myth to the Greek classic creation myth, there are very few similarities. Greek creation tells the tale of how the earth was created, as well as the heavens. Greek creation method also highly focuses on the creation of the gods themselves. In the Mayan creation…

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          Mayan Architecture: Tulum Essay

          2028 Words | 9 Pages

          Mayan Architecture &
          The City of Tulum

          Outline

          I. Intro
          II. The Mayan Civilization
          A. Mayan Time Periods
          B. Mayan Territory
          C. Mayan Accomplishments
          D. Mayan Collapse
          III. Mayan Architecture
          A. Intro
          B. Tulum (Case Study)
          1. Tulum’s History
          2. Tulum’s Influences and Styles
          3. Tulum’s Design
          a. Site
          1. Economy
          2. Social Class Orientation
          3. Defenses
          b. Buildings
          1. El Castillo
          2. Temple of Frescos…

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          The Ancient Civilizations of Central and South America Essay

          5364 Words | 22 Pages

          Ancient Civilizations of Central and South America

          Central and South America was once home to some of the ancient world’s
          most magnificent and glorious civilizations. The Incas, Aztecs, and
          Mayas were just three of these civilizations. These civilizations
          ruled the area for many years, and flourished greatly in their own
          different ways. They were the cause for much advancement in arts,
          architecture, politics, religion, and society in the world. These
          civilizations created…

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          End of Mayan Civilization

          1143 Words | 5 Pages

          End of Mayan Civilization
          Samuel Nathaniel
          H. Stansbury
          HUM 111
          11/3/2012

          The mystery concerning the fundamental explanation for the collapse of the Mayan Civilization has been a major focus for researchers in the fields of anthropology and archeology for a considerable period of time. At the very core of this mystery of the Mayan collapse was the question of how could such a strong, stable civilization that had flourished for approximately twenty-seven hundred years disappear without a clear…

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          The Cultural Similarities & Differences Between the Inca and Mayan Empires

          619 Words | 3 Pages

          Though the Inca and Mayan empires existed at different times in history, they have a few things in common. Like other societies throughout history though, they have many things that set them apart from each other. The biggest similarity they share is that they both had control of massive empires that eventually ceased to exist.
          To start off with, the Mayans existed earlier in history than the Incas. The Mayans existed from 1000 BC to AD 1697 and no one is quite certain what wiped out their ancient…

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          Compare and contrast the Aztec civilization and the Mayan civilization.

          2454 Words | 10 Pages

          The Aztecs civilization and the Mayan civilization where the most important civilizations from the new world that amazed many of the Europeans that came to conquer this wonderful rich land. The Europeans where amazed with the Aztec and Mayan culture, their ways of life, their geographical surroundings and their technology. The Europeans and historians today find that the Aztecs and the Mayans where similar in some ways of life like their culture, their technology, their religious events and at the…

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          The Mayan Culture

          1090 Words | 4 Pages

          Mayan culture was one of the most complex civilizations of the Mesoamerican societies. Mayans are well-known for their refined mathematical and astronomical system, monumental architecture, and astonishing artworks. I will not focus on specific artwork and writing but the context in general. I have obtained great facts upon Mayan culture and writings. The ingenuous data that I will be discussing can be found in the book titled “The Hidden Maya”, a short text consisting of veiled information upon…

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          Essay about Mayan, Inca, and Aztec Civilizations

          788 Words | 4 Pages

          Mayan, Inca, and Aztec Civilizations

          The Mayan, Inca, and Aztec civilizations each originated from Latin America. The Mayans lived in southern and central Mexico, other Mayans lived in Central America in the present day countries of Belize, Guatemala, and ancient Honduras. The Incas lived along the long coastal strip, and in the high peaks and deep fertile valleys of the Andes Mountains, and along the edges of the tropical forest to the east; this would be the country of Peru, Ecuador, Chile…

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          Civilization Paper

          718 Words | 3 Pages

          Civilization is a term used in many different ways. It can
          be defined as; people who eat the same kind of foods,
          People who live together, people who speak the same
          language, and so on. Yet each way that it is defined relates
          towards the same topic; Humans and their existence on the
          planet. Civilization is known greatly as a group of humans or
          animals that live generally together and practice the same
          habits.
          Civilization, according to some historians, first came into
          play in the year 3000 BCE.…

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          Research Paper on Maya Civilization

          4670 Words | 19 Pages

          Research Paper on Mayan Civilization
          The Maya
          Introduction
          All remnants of the distant past are romantic, but ancient Maya civilization has a special fascination. It is a “lost” civilization, whose secrets lie deep in the mysterious tropical forest. The style of Maya architecture and sculpture seems alien and bizarre.
          The breathtaking splendor of ornate cites, the beautifully constructed grand temples, and the ingeniously developed and advanced caledretics, mathematics, and astronomy easily mark…

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          The Mayans of Mesoamerica Essay

          742 Words | 3 Pages

          The Mayans of Mesoamerica

          The ancient Mayans were a very well developed society with a very accurate calendar, skilled architects, artisans, extensive traders and hunters. They are known to have developed medicine and astronomy as well. All of this was developed while the Europeans were still in the Dark Ages.
          Their empire covered an area of roughly 400,000 to 500,000 square kilometers. This area included the present day countries of Belize, Guatemala, western Honduras and El Salvador…

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          Maya Civilization Collapse

          1311 Words | 6 Pages

          Maya civilization. The Maya civilization is, “probably the best known of all early American civilizations.” (Fagan, 1995) It was at its strongest point between AD 300 AND 900. Around AD 900 was the time of its collapse. This civilization was developed in a densely, tropical forest on either highlands or lowlands. Today to visit a Mayan site, people would go to the modern Mexican state, capital city of Merida. This site was once home to the “New World’s most advanced Native American civilization before…

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          Collapse of Civilizations Essay

          1292 Words | 6 Pages

          factors that lead to the “collapse” of civilizations are almost directly related to those that created it. Archaeologists characterize collapse by a number of elements, some of which we have evidence for, others we do not. Most archaeologists are unsure of exactly what caused the decline of most civilizations in the ancient world, yet there are many clues to some of the events that could have contributed. The collapse of the ancient Roman Empire, the Mesoamerican Mayan, and the Egyptian cultures will be…

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          Comparison: The Tainos, Mayans, and Kalinagos

          2048 Words | 9 Pages

          Puerto Rico ,Hispaniola and Trinidad . The Mayans were located in Mexico, Belize, Honduras and Guatemala. These societies were organized primarily on a political, religious, economic and social basis (Amerindians to Africans 3rd edition, Dyde et al.2008)
          Political lives The Mayans…

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          The Mayan Calendar Essay

          1360 Words | 6 Pages

          most people think of the Mayans, they think end of the world prediction in 2012. Everyone knows the movie 2012 which portrayed the end of the world predicted by the Mayan calendar. What many do not know is that the Mayans developed three separate calendars; the Long Count, the Tzolk’in, and the Haab, which were represented by glyphs or pictures that were used in their daily lives in many different ways. The Mayans kept time in a very different way than we do today. The Mayans may not have invented…

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          The Mayan Culture and Mathematics

          526 Words | 2 Pages

          Mayan Base 20, is an example in which most cultures should have followed but decided not to, in many cases, based on the mathematics that were used in the Mayan culture they were far more advanced than any other culture seen. Their functions and ability to create a calendar that is far more accurate than the one we currently use today, are often looked upon.
          Based on recorded data, the Roman Numeral Arithmetic might be hard to use for addition, division, subtraction and multiplication; but it is…

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          The History of Zero: Indian and Mayan Cultures

          726 Words | 3 Pages

          one operating within a fully established positional numeration system. Such a zero occurred only twice in history – the Indian zero which is now the universal zero and the Mayan zero which occurred in solitary isolation in Central America at the beginning of the Common Era. To understand the first appearances of the Indian and Mayan zeroes, it is necessary to examine them both within the social contexts in which both of these inventions occurred. Because of the popular difficulties with the zero, there…

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          Essay The Maya Civilization

          904 Words | 4 Pages

          The Maya Civilization

          The ancient Maya once occupied a vast geographic area in Central America. Their civilization inhabited an area that encompasses Mexico’s Yucatan peninsula and parts of the states of Chiapas and Tabasco, as well as Guatemala, Belize, Honduras, and El Salvador. “From the third to the ninth century, Maya civilization produced awe-inspiring temples and pyramids, highly accurate calendars, mathematics and hieroglyphics, and a complex social and political order” (“Collapse…

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          Essay about Mayan Indians

          751 Words | 4 Pages

          Mayan Indians

          The Mayan Indians lived mainly on or near the Yucatan Peninsula. This
          region had many volcanic mountains or Highlands in the south and the
          Lowlands in the central and northern regions. The southern part of the
          Lowlands was covered by a rain forest and the northern by much drier
          forests. You could also find savannas and swamps scattered throughout
          many of these regions. The fields that farmers would use to grow crops
          are cut and burned around February to…

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          Religion and Civilization Essay

          1245 Words | 5 Pages

          or group of people who have similar beliefs and values. There are many different types of religions in the world and have been since the history of mankind.
          What is its role in a civilization and the development of civilization?
          Religion helps establish mankind’s place in the order of the universe. As civilization began to be established through the domestication of animals, the irrigation and cultivation of agricultural crops, and life became more complex (moving from mainly a hunter/gather existence…

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          The Inspirations from the Mayan Ballgame

          1515 Words | 7 Pages

          has since fascinated historians and archaeologists to this day. Exploration and investigation has brought to light the great advancements these civilizations made in the areas of art, technology, and even astronomy. By means of examining and analyzing the remains, the massive structures and artifacts left behind by the early people of these civilizations, we have come to know of their rich culture and traditions. One group that we know a great deal of, the Classic Maya, exhibited a culture that…

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          Ancient Civilizations

          1009 Words | 4 Pages

          Ancient Civilizations

          Ancient Civilizations were more pronounced in the Bronze Age. This historical period lies between 4000 to 1200 BCE. Ostensibly, these civilizations were triggered by the onset of irrigations systems, which concomitantly increased food and water supply. Irrigation schemes and availability of food set precedence for people tens of thousands of people to live together in a common geographical location. Cities, states, and centrally developed kingdoms developed. From historical…

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          The Harappan Civilization

          1105 Words | 4 Pages

          The Indus River Valley, located in present day Pakistan was a full-fledged civilization that emerged in 3300 B.C.E. The Harappan Civilization, stretching from present day Afghanistan to Pakistan contained vast amounts of small communities. The society was very technologically advanced and somewhat modeled the fundamentals of the society we live in today. The Harappan society was one of the earliest to have a system of writing; however historians have still not interpreted them today. Nevertheless…

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          The Effects of Climate Change on Ancient Civilizations Essay

          959 Words | 4 Pages

          Climate Change on Ancient Civilizations
          Previous climate change predictions have provided scientists, archaeologist and ecologists with information about the past and future of humans. These indications are backed up by scientific research based off of the physics of the Earth’s atmosphere, ocean, land and ice. In addition, many researchers have recently turned their focus to past civilizations and their downfall. With information from Mark Kinver’s “Roman Rise and Fall ‘Recorded in Trees’” studies…

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          Economy in Early American Civilizations: Maya, Aztecs and Inca

          865 Words | 4 Pages

          The economic systems of early American societies were very similar. One of these societies, the Mayans, lived in southern Mexico and northern Central America from the 3rd to the 10th century CE, and they relied on the trade of goods such as obsidian and crops such as cacao beans. Another American civilization was the Aztec civilization. They were located in the Valley of Mexico around the 13th to 16th century CE, and they used slash-and-burn farming to plant crops to trade. The Inca Empire existed…

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          The Mayan Empire Essay

          492 Words | 2 Pages

          The Mayan Empire

          The Mayan Empire was one of the most innovative and interesting civilizations. It was an ancient civilization that was one of the most advanced and innovative ones. They inhabited the Yucatan peninsula and the empire lasted for about 3500 years ending around the year 1500 AD. It is considered the greatest civilization among the original cultures of the western hemisphere.
          The empire was located in what is now known as Central America. They lived in the area that is now Belize…

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          Popol Vuh “The Mayan Creation” Popol Vuh was an integral

          1459 Words | 6 Pages

          Popol Vuh “The Mayan Creation” Popol Vuh was an integral part of the Mesoamerican society that had been enlightened with the western biblical judiciousness. The Mesoamericans, which were called Quiché people, believed that their Ancient World was fashioned from the same matter and aspects as that of the Western Judeo Civilizations. There are numerous transactional meanings between the biblical stance and the creation story of the Quiché. Many narratives have been borrowed from the bible and reconstituted…

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          The Birth of Civilization

          18947 Words | 76 Pages

          1
          The Birth
          of Civilization
          Mohenjo-Daro Figure. Scholars believe this limestone statue from about 2500 B.C.E. depicts a king or a priest from Mohenjo-Daro in the
          Indus valley in present-day Pakistan.
          Does this figure seem to emphasize the features of a particular person or the attributes of a particular role?
          Hear the Audio for Chapter 1 at www.myhistorylab.com
          CRAIMC01_xxxii-031hr2.qxp 2/17/11 3:22 PM Page xxxii
          EARLY HUMANS AND THEIR CULTURE page 1
          WHY IS “culture” considered a defining…

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          Taking a Look at the Mayan Calendar

          1066 Words | 4 Pages

          Ancient Mayan civilization invented a calendar with prodigious accuracy and complexity with their knowledge of astronomy and mathematics. It is one of the most accurate calendar systems in human history. The Maya calendar serves practical and ceremonial purposes. The Maya calendar consist several calendars that are based on solar, lunar, planetary and human cycles. The Maya calendar uses three different calendars. These three calendars are the Long Count, the Tzolkin (divine calendar), and the Haab…

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          What Caused the Disappearance of the Mayan Civilization? Essay

          2582 Words | 11 Pages

          It is still a great mystery how the Mayan civilization disappeared. This complex society reached its zenith around approximately 750 AD. However, within the next two hundred years, this civilization which was epic in its time collapsed and disappeared leaving minimal traces and even more scanty detail about what could have caused this disappearance. This knowledge gap has led to a lot of debate among scholars over the various possible reasons behind what seems to us to be the abandonment and desertion…

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          The Minoans Civilization

          1325 Words | 5 Pages

          The Minoans were a civilization who flourished from 3000 BCE until 1100 BCE on the island of Crete, were greatly influenced by the Phoenicians, Egyptians, Syrians and the Anatolians (Britannica Encyclopedia). This civilization made major contributions to Western European development in the areas of language, architecture and art. It was the famous archaeologist Sir Arthur Evans who made the astounding discoveries at Knossos in the early 1900’s that introduced to the world the fascinating and wonderful…

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          Great Leaders Essay

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          Essay about Great Leaders

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          Determination, courage, and confidence are all characteristics needed to be a good leader. The principal player in a music group is considered to be a leader. Even bands need leaders, if we didn’t have leaders where would we be today? John Quincy Adams once said, “If your actions inspire others to dream more, learn more, do more and become more, you are a leader.” A good leader is liked by the people, has power, and produces followers. When there is an unwillingness to make things happen, to take the initiative and accept responsibility; this is when a leader emerges. Leaders develop through drive, creativity, and devotion.
          Great leaders from the past were George Washington, Adolf Hitler, Martin Luther King, and Winston Churchill. A

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          Another great leader was George Washington. He was the first president of the United States. Washington led the Continental Army to victory in the American Revolutionary War against Great Britain. During the nation’s most critical time, George Washington saved it from the threat of collapse. Winston Churchill was one of the greatest politicians of the United Kingdom. In 1940 he became prime minister of the country. Churchill also fought in the British army for a short period of time. Martin Luther King, Jr., worked for racial equality and civil rights in the United States of America. He participated in peaceful demonstrations that protested the unfair treatment of African Americans.
          To have great leadership, there needs to be a leader-follower relationship. The relationship can’t be effective without inspiration, involvement, and support from both participants. To develop this alliance, the leader must give extra effort to reach out to followers. The only way a leader can be successful is if the follower trusts the leader. The most important characteristic of a leader is to set a good example for their followers.
          I once had to lead a group of individuals during a science project. The project had to be an invention that the students had to come up with. Our science teacher split our class into random groups. The students I was placed with were lazy. They

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            Tecumseh: Great Leader of the Great Plains Indians

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            Genghis Khan, first known as Temujin, was the son of a leader of a Mongolian tribe. He was brought up in a time of warring tribes and factions. Genghis Khan was a fierce and brilliant military commander, who achieved unprecedented success in setting Ghengis Khanup an Empire which stretched across Europe and Asia. His Mongol armies left a trail of fear, death and destruction. But, he also created a vibrant empire with a common language, booming trade, tolerance of religion and some basic customs and…

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          Whenever you want to benefit from a significant handicap over the rest of candidates, you will need a properly composed CV. The main mission of our writers is to sell your major talents and skills that will appear to be beneficiary for the potential employer. Launched several years ago, DevMyResume.com has found itself in the top list of CV writing services available online with thousands of completed orders. Feel free to use all possible means of communication to contact our support team or simply use the order form now.

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          CV Writing Service

          CV Editing Service
          CV Editing

          We have a pool of native speaking editors and proofreaders who will be assigned to you as soon as you need to edit your CV. Our experts deal with any of the following:

          • Vocabulary, Spelling and Lexis;
          • Appropriate Writing Style and Tone;
          • Syntax, Sentence Structure, Wordiness, etc.;
          • Punctuation, Grammar, Formatting, Referencing;
          • Plagiarism Detecting.
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          Still have questions?
          • What services do you provide?

            We provide a full-scale writing assistance that includes help with writing CVs and resumes from scratch as well as editing, proofreading and formatting. We also deal with other types of papers. You can contact us whenever you need someone to write your reference, cover, thank you or follow-up letter at short notice. Our company introduces a team of dedicated professionals ready to cope with other tasks like coaching, interviewing, help with vacancy search, CV distribution, networking assistance and more.

          • How do you provide your service?

            We managed to establish a clear and simple process of service distribution. Our mission is to bring superior quality assistance in any field related to job-search. For this reason, we implement some of the most innovative and efficient strategies including tools for both freelancers and independent specialists as well as for well-established enterprises.

          • Who will write my resume for me?

            We take pride in our team of professional CV writers. Our company invites only proven and certified professionals able to handle the toughest writing tasks. They include qualified recruiters, HR managers, instructors, coaches and other professionals in various fields related to job reaching. We constantly track the progress of your order at its every stage by contacting your writer.

          • Can I opt for free revisions?

            We guarantee exceptional quality of every paper we deliver. However, if you feel like your resume has some drawbacks, feel free to benefit from an unlimited number of free revisions. We will make sure that your resume suits all your needs.

          Information
          Read Full FAQ

          Resume Writing Services by Professional Writers

          Our company provides resume writing services and has many years of professional resume writing experience. We are proud and honored to be able to satisfy hundreds of our customers with our resume writing skills and make their dream of finding the ideal job come true. The numerous positive testimonials of the customers who worked with us once and came back to use our resume writing services again are the best proof of our superior position in the writing industry.

          Write my resume with excellence

          Over 90% of people who have ever used our resume writing services have found the desired positions shortly after obtaining their resume from us. This kind of efficiency can only be achieved by gathering the most professional resume writers in our team and delivering top quality works to our customers. We combine our outstanding resume writing expertise with the wishes and demands of our clients to produce the most detailed, attention-grabbing, and effective resumes the job market has ever seen.

          Every resume writer currently working for our company is among the best ones in the online writing industry. With the help of our strict hiring process and various tests that sort out the worthiest candidates, we have accumulated the cream of the crop when it comes to professional writers. These people are familiar with every type of work and format there is and can create anything from a standard CV to a full job application complete with an expertly written cover letter.

          5 steps to benefit from effective resume writing services

          If you’re in need of someone who can bring your CV to perfection, there is no point in shouting: “Write my resume for me!” from the rooftops, because a professionally written resume from a reputable online resume service is only 5 steps away:

          • Choose the service you need from the variety of writing services we provide.
          • Place the order and pay for it using one of the common payment methods.
          • Discuss the details of the order with our team.
          • Wait for the resume writing to be completed.
          • Download your new effective resume and start a new page in your job search.

          One of the things that helps us stand out from the rest of writing services is that we let you see the draft of the resume and track the progress of your order, so that the finished result doesn’t take you by surprise.

          The vast experience in the writing business allows us to promise and deliver the highest level of service to all of our customer, no matter which service they need. Experience the outstanding quality of writing with excellent customer service and competitive prices with our writing team!

          Ready to make an order?

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          Razor ResumeRazor Resume

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          Every package has cover letters with mixing of other program offers of a biopage. Please call or email for pricing as each project is done uniquely at the middle manager and above (3-5 years).

          We have diverse packages for you from CEOs, lawyers, CSRs, and even cocktail waitresses! Entry-Level and College Grads resume (1-2 years experience). Mid-Level resume (3-5 years experience). SVP, VP and Management resume. Lawyers and Paralegals CV. MD, nurses, NP, LPN resume. CEO and SVP, and leadership roles CV Other resume menu items below that we do at additional cost.



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          Here is some facts about resumes

          P.S. Jason is a Professional Resume Writer, a good-standing member of the National Resume Writers’ Association (NRWA), and as well a good-standing member of the PARW, as well. I specialize in writing resumes for all industries and career levels, including entry-level, student, professional, executive, government and military.

          Also, note, did you know that self-written resumes yield about a 6% chance of being read, but, professionally written resumes raise that to a 80% chance and they generate 8 to 10 times as many interviews as self-written resumes?

          What Client’s Say

          I want to recommend Jason as a professional resume writer . Last year he helped me update my resume, and better showcase my experience and skills. I was a little unsure if he could really do the type of job I expected. But, in the end, his resume opened doors immediately for me. I got call backs and interviews right away with some really great companies.

          A resume is too important in your career search, and the cost to have someone write one for you is pretty nominal considering the new job, and likely pay raise you’ll get as a result.

          I recommend Jason to anyone looking for a professional resume writer.

          Mike J.

          Mike J.Walnut Creek – CA

          Jason was a pleasure to work with! He was very professional, informative, and educational about what I would need in order to update my resume so I could highlight my past/present work experience. I liked that he stayed in constant contact with me to ensure that he had all the right information about me before starting on my resume and cover letter…

          Overall, I was very impressed with my resume and cover letter, and I would highly recommend him to anyone that needs a resume makeover!

          Stacy K.Los Angeles – CA

          I came across Jason’s company profile in a google search. I was in need of a much needed update to my resume and I had no idea where to start. What I liked about Jason’s process compared to other sites was that he would take the time to really get to know who you were and what your interests were. With this method your resume was still you and not some document you had to study before an interview. After Jason finished with my resume I applied to many companies and interviewed with three companies. I have recently accepted a position with a company in California and getting a chance to do what I enjoy. Thanks Jason!!!

           Asia S.

          Asia S.Seattle – WA

          I hired Jason to write a resume for my grand-daughter and could not have been more pleased with his work. He listened and was very informative of what was needed. My granddaughter received a job offer as a direct result of the resume. We strongly recommend Jason and Mango to anyone needing a good writer and career coach.

          Reetz K.

          Jason does an amazing job. My new resume looks incredible and the stunning cover letter drives home what my passion and goals about my field are. Hiring Jason is the best investment for starting a career anybody can make. He gave me invaluable information during the interview training and great suggestions to increase my value to a company. The quality you will get is far superior than any of the other services. Jason delivered my career package and within 6 days I have gotten responses from companies that I had previously applied to and never even got noticed. He is a true artist and knows how to compose your college and life skills on paper to make you stand out from the rest. I owe my success to Jason and highly recommend his services. Thank you very much for the outstanding, first class career package.

          Steve M.

          I was very impressed with Jason and Mango and how they approached my career. And the service they provided that was even more impressive. They are very very approachable, sincere. I’m glad I contacted them and made a great resume for my career.

          Billy J.

          Do not hesitate to work with Jason or with Mango. Their ability to work your voice and goals into a competitive resume are extraordinary. The amount of time he spends working with each client in addition to the fast turnaround is most impressive. Thank you again! I know the resume will work. All my friends and family that read it love it!

          Gina W.


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